Commando Archive
Thread: Bug the Devs should fix
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SkipMalone
Tue Feb 17, 2004 11:25 pm
#1
I know many of us already are aware of this, but the devs, Im not completley sure. I was doing a little PvP tonight ( and getting worked by the way ) Using a combination of my commando and pistoleer skills.Well I would occasionally get in range to use my flamecone2 and sometimes would hit ( usually only when I used intimidate first ), but low and behold little to no damage was taken by my targets. I usually look at my combat logs to see how I can improve my game and maybe change things up ( although there isent much I can do against You have been diseased! You have been poisened! headshot/headshot/headshotheadshot ). I did however notice that my flamecone2 hit for 1894 damage. Hmmm I thought to myself.. This particular person was not buffed, and his health bar sure did not indicate a player who was just hit for 1.8K damage. Yes he was wearing full composite, and the heat resists prevented most of the damage. But this is the kicker... Other people must have looked at thier combat log becuase I shortly began to get tells about how my Flamethrower must be double sliced and I was cheating and no way I should do so much damage blah blah.
So my issue is, please devs, make the combot log accurate to the damage we ACTUALLY do, not what we WOULD have done had the player not had heat resistant armor. It might also help cease the nerf cries.
.........and I dont even want to start on my rocket luancher only hitting for 500 damage * sniff* sniff
NCresslinN
Mmaster commandoMFirst mohawk on Flurry, tallest human in the galaxy
JohboBocal
Tue Feb 17, 2004 11:41 pm
#2
I agree. I hit one person 4 times with flame2 and he was not hit with much damage.
That was in PvP.
But in PvE I was dishing out good damage???
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