Commando Archive
Thread: twin elite/hybrid profs
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xPREDATORx
Wed Apr 06, 2005 1:24 pm
#1
my template is master commando/smuggler and as u know at this cuurent time in the game it takes up all the 250 points up quite nicely and when they stated commando would now be dropping some point requirements i was like woohoo i can dabble abit with my points... but then i thought hold on they aint allowing any triple elite profs any more so i was like dang is there any other place to dabble in other than medic? ie go master commando/smuggler medic 3440?
although im not complaining but i liked the idea that commando took alot of points due to the fact it is a powerful prof although it never was under all its problems now it seems they have bumped up the commando powers and also freed up points in its requirements... so several questions
1) other players with simular template what will u be dabbling in with ur extra points...
2) would you ppl rather have commando power ful and fully restore but with the same requirment of points to get it...
3) because of the requirement drops and all the aura of the almighty curb will this cause a surge of ppl jumping on the commando bandwagon?
4) slightly number 1 related what r u gona spend ur extar points on...?
Ishe
Wed Apr 06, 2005 2:53 pm
#2
Triple elite professions are still allowed (or quadruple elite, quintuple elite, etc.), you could spend all or almost all your points and get novice of all the elite professions if you wanted (wouldn't recommend it neccessarily). You just not triple master elite. There is one exception to that at this time. I think that, currently, it is still possible to get master levels in tka, swordsman, and fencer.
Edit regarding your questions:
I will be going Master Commando/Master Smuggler/TKA 0044, likely. I am not sure what you mean by question 2. Regarding question 3, probably - I'm not a commando currently, but I plan to "go Commando" after CURB. Actually, it isn't so much because of CURB, just because Commando looks fun. But it looks more fun after CURB, with the weapons having built in specials.
Message Edited by Ishe on 04-06-2005 03:00 PM
xPREDATORx
Wed Apr 06, 2005 11:23 pm
#3
what i meant by question 2 is that commando at present takes up alot of points to become the proffesion in the first place, im not 100% sure but u used to have engineering aswel to become it, but any woo it took alot of skill points up because it was supposed to be a uber damaging prof but it didnt turn out that way with its messed up nades and a very weak secondary weapon and slow weapons in pvp. but now it seem that in the curb they r fixing it and making it stronger via the ability to use specials with our heavy weapons but they are also taking away the amount of skill point requirements. so either they should have done what they did to bh took away the requirments which im glad they didnt because all they did in stead of fixing it they just said here the points go spend em else where, or made it stronger but it seems they r doin both like hey inm not complaining complaing if u know what i mean like i get to go another prof aswel as be fixed but im just think along the player surge...
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