Commando Archive

Thread: From the mouth of Q(commandos getting love)

Decoy7
Thu Jul 31, 2003 7:12 pm
#1

In the interview with unknownplayer Q said that commandos are the number one priority of a fix for professions. Bio-Engineer is 2nd in line.



Rebel Master Sergeant
Trinaty Skepiva
Master Commando
Blue6
Thu Jul 31, 2003 7:22 pm
#2

I hate to be skeptical, but I will believe it when I see it. Although it does make me feel more positive about the future of the profession than I have so far. And, if it is a stalling tactic, at least we have moved up the ladder high enough to warrant a response.


Halcyon Battousai/Commando (waiting with guarded anticipation for a fix to the profession)




Halcyon Battousai/Master Commando
"The only thing necessary for the triumph of evil, is for good men to do nothing." - Edmund Burke
Tailmonkey
Thu Jul 31, 2003 7:23 pm
#3

Actually, he stated that the Bio Engineer was the proffession that needed attention the second most. Commandos being the first.

He didn't actually say that they were a priority.



X=-------------------------------------------------------------------=X
Toryn Freeholde
Chilastra

"As God as my witness, I thought turkeys could fly..."
X=-------------------------------------------------------------------=X
Verse
Thu Jul 31, 2003 7:32 pm
#4

I have heard them say other issues were top priorites.... I think they just say to make us happy.



Verse Vermillion, Commando, Bloodfin
Versia Ghasiv, Master Dancer, Ahazi
Nodion
Thu Jul 31, 2003 7:34 pm
#5

While I don't doubt they'll put in some much needed improvements.. they're going to leave some stuff out for some insane reason.





Ryden (Master Commando) @ STARSIDER
DorkyBob
Thu Jul 31, 2003 7:43 pm
#6

Okay all, I hate to be a nah sayer, however here is a link to the current patch notes from the Testcenter dated July 28th. As you can see they only mentionthe beloved Commando once as follows


  • Increased power of bountyhunter/commando moves

  • Sorry Guys, looks like we'll be waiting a while longer


    http://patch.starwarsgalaxies.com:7070/patch/web/swg/motd/patch_message_test.html


    Hope this helps, Sorry For The Bad News.





    Ofatie Ind.
    Chilastra, Dantooine, New Lybmo. --- (4685, 945)----
    A full featured Shipwright inside the New Lymbo Guild Mall.


    Galaian
    Thu Jul 31, 2003 8:01 pm
    #7






    DorkyBob wrote:

    Okay all, I hate to be a nah sayer, however here is a link to the current patch notes from the Testcenter dated July 28th. As you can see they only mentionthe beloved Commando once as follows


  • Increased power of bountyhunter/commando moves

  • Sorry Guys, looks like we'll be waiting a while longer


    http://patch.starwarsgalaxies.com:7070/patch/web/swg/motd/patch_message_test.html


    Hope this helps, Sorry For The Bad News.







    Go back and read your link again, mate. You missed some.


    Fixed acid rifle certification




    "Would you like that extra crispy or carbonized?"
    Onuan
    Thu Jul 31, 2003 8:13 pm
    #8

    LOL increased Bounty Hunter Moves...excuse me **edit**!


    Now I dont know too much about BH, but I do know there moves are very unerfed cause I hunt with one...he is the only thing that keeps us alive. He has knockdowns and awesome dizzy moves with carbine, nice bleed and blind not to mention the torso shot in pistol branch. Like I said I dont know much about them but just how much more power do they need.


    If they are underpowered then by all meens give them power, but they seem to hit better than any ranged profession in my oppinion. The guy I hunt with complains about the targets he gets cause they move and his missions pretty hard, never said anything about power




    The Wookie Julifius (Atma)
    Tarquinas
    Novice Commando
    MaDCoW8Me
    Thu Jul 31, 2003 8:52 pm
    #9

    yay!



    Aipest Geera
    CC Extraordinaire
    Azhreal
    Thu Jul 31, 2003 9:15 pm
    #10

    Guys cmon.. don't be satisfied with the lame patch notes fixing acid rifle and upping our special attacks. The base damage of flamethrower is 220 5.6 at BEST, and HAR is 189 5.4 at BEST (give or take a very marginal amount). Even if they fix the certifications and add special attacks we've got to have these weapons do more base damage and be armor piercing. It's sad that we are so gimped that any tiny change makes people happy, but I for one will not stand for trickery!!! Launcher pistol must be moved to hw xp in next patch, fix all 0.0 ideal range bugs and attack mods being 0/#/0 !! Revamp the tree! We cannot wait a whole nother month for a big patch! RISE UP AND CONQUER!



    -starsider
    -who loves kitty?
    Evildiddy
    Fri Aug 01, 2003 6:17 am
    #11

    The BH has the same problems with the light lightning cannon that Commando's have with their own heavy weapons. Therefor when the devs said they increased the damage on BH moves I don't think they meant for pistols carbines, but for the LLC line......so please commandos....relax.




    - Opeatee Niego -
    Imperial Security Bureau
    Theed, Naboo
    Lodacai
    Fri Aug 01, 2003 6:20 am
    #12

    Agreed, Evildiddy. And we have our reply now, so it's time to move foreward.


    Carry on.


    Lodacai


    cam33l
    Fri Aug 01, 2003 10:33 am
    #13

    Yeah but Evil all of our guns suck the big one, we cant even use most of it correctly. At least the BH can incorporate Carbine/Pistol.
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