Commando Archive
Thread: new Heavy Acid Rifle
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Chut
Thu Sep 04, 2003 11:44 am
#1
Made this today: used an adv handler and scope on it (no stock)
Spd:5.3
Dmg: 323 - 715
Dmg type: acid
AP: none
Wound: 38.6%
Range Mods:
+16 @ 0M
-2 @ 35M
-115 @ 64M
HAM is 91 57 20
I thought the ideal range was 16m on this one?
newcaesar
Thu Sep 04, 2003 2:02 pm
#2
I think the question we all want to know is... when do we get our new toys?? Where, how much, when...
Seriously, are you going to have these in your shop? Thx!
newcaesar
Thu Sep 04, 2003 2:07 pm
#3
Ah crud, I was thinking I was on my server forum. Never mind then... unless you are on Bria
Chut
Thu Sep 04, 2003 2:25 pm
#4
hvy Particle Beam Cannon
32 uses
AP: heavy
Dmg type: energy
dmg 1982- 3316
radius 6.0
spd 4.4
HAM 28 94 28
Chino69
Fri Sep 05, 2003 12:11 am
#8
Now are the acid rifles and flamethrower's limited in charges as well?
Erick
Fri Sep 05, 2003 12:23 am
#10
Chut wrote:Made this today: used an adv handler and scope on it (no stock)
Spd:5.3
Dmg: 323 - 715
Dmg type: acid
AP: none
Wound: 38.6%
Range Mods:
+16 @ 0M
-2 @ 35M
-115 @ 64M
HAM is 91 57 20
I thought the ideal range was 16m on this one?
I believe you are confusing it with the acid stream projector. That is a charged weapon and what the patch message says is 16m ideal range.
Chut
Fri Sep 05, 2003 12:25 am
#11
Ideal ranges are arrayed in this order:
acid rifle - 16m ideal.
lightning beam ideal is 32m.
particle beam 48m.
rocket launcher 64m.
acid rifle - 16m ideal.
lightning beam ideal is 32m.
particle beam 48m.
rocket launcher 64m.
Isacoast
Fri Sep 05, 2003 12:29 am
#12
I believe they made a mistake there, Chut. Yes, they are human too. I believe what they meant to say was 16m ideal range was the Acid Stream Launcher, not the HAR.
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