Commando Archive

Thread: NO NERFs COMING ANYTIME SOON DEV

MrCreed
Fri Sep 05, 2003 8:21 am
#1

I reposted this under a new title to get more attention from the nerf cryers:


From the designer responsible:



This is deliberate.


Flamethrowers and the like only have 4 special attacks, and they are all limited to 16 meters. So they are very powerful close range weapons.


Lefthand fire weapons are the equivalent of special attacks, but they are also based around charges.. a rocket launcher does 1500 more damage than a t21 special move, but it also consumes a portion of the item..


All of the lefthand fire weapons have damage values that I consider to be competitive compared to other ranged weapons out there..


If the rocket launcher causes problems in pvp, my solution would be to make it harder to hit smaller targets (such as players).


The rest of these weapons are correctly setup (at least for now). The commando class gets next to no defensive mods. They have reusable weapons that are fully functional at 16 meters or less. All of their other damage producing abilities are based around consumables which are extremely expensive.


-Raph Koster,


Creative Director




Evel (Kauri Server)
Master Commando / Master Pistoleer


Drist
Fri Sep 05, 2003 8:25 am
#2

Thanks for posting this MrCreed. I've been a Commando since the 2nd week in july and I miss the old boards. We use to have good conversations and in general everyone was really cool. I hate how the boards have turned into useless garbage threads. Please ppl that complain about us give it a rest. Go to another Board.
Rothchild
Fri Sep 05, 2003 8:42 am
#3

Read it and weep, nerf-criers. Mommy and Daddy just said 'no' to you having another Happy Meal for the toy. Tonight, it's peas and meatloaf. Joy!
Ivoni
Fri Sep 05, 2003 8:59 am
#4

Wonderful. Exactly where did this come from?



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Ivoni
Fri Sep 05, 2003 9:00 am
#5

Bah. LOl. should have refreshed before I posted.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Ivoni
Fri Sep 05, 2003 9:04 am
#6

He added this as well.

PS, obviously, if meleers have problems with the heavy weapons, we can give the heavy weapon users disadvantages similar to riflemen... after all, it makes sense, the firing of the heavy weapon requires careful setup and aim, etc etc.

-Raph Koster,


Creative Director


Raph, if my special misses in PvP odds are good I will lose in the next 9 seconds before I can attack again. I'm a master. A novice with a 15 second wait will definitely lose.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Vic3363
Fri Sep 05, 2003 9:04 am
#7

Firstly I am not a Commando! Now with that said Glad to seeyou guys get some serious punch!


Enjoy!


TarionBesbald
Fri Sep 05, 2003 9:12 am
#8

god bless the devs...


this makes up for Q's famous "rocket launcher is a extreme close range weapon"




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Tarion Besbald - True Elder Jedi (the little boxes made me do it!)

Radweizen - Meeeeeeedic!

Tredon Paplexbo - xpendable stuff INC

Vendors (Loot, Weapons, Armor, Robes, Crystals, Rares...): -2763 5963 Naboo, Weltenbrand

Nevs
Fri Sep 05, 2003 9:26 am
#9

What the need to do is fix it so meleers can attack on the run (NPCs can do it so why can't PCs?)



Tobie' Nevios of Starsider
Master Dancer/ Master Image Designer
~~Dance like nobody's watching~~
Theedage
Fri Sep 05, 2003 9:34 am
#10

1 word:


WOHOO!



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
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