Commando Archive
Thread: The Removal Of The HAR Branch
Page 1 of 1
Maulstarta
Tue Nov 18, 2003 7:29 pm
#1
I think they should just mix the HAR into the Heavy weapons branch, since that's what it 'is'. A heavy weapon. And with the loss od the HAR branch it should be replaced with a branch fora melee weapon.I mean, all commandos have unarmed 4. Honestly, why have unarmed 4 if they're no use for it in the commando stage. Add something special, andI dont have any clue what, but like maybe something like exoskeleton arms that do a good lot of damage, i dunno. (throwing that one out there) We (Commandos) have to get unarmed 4 and it is never used. So please do something about this.
Tal-N
Tue Nov 18, 2003 8:34 pm
#2
Just merging the flamer and the HAR into the same branch so that you rise up both at the same time would be easier, turn the 4thbranch into some general heavy weapon specials and defences much like all of the other professions but also having some unqiue launcher pistol ones as well.
Zarkonan
Wed Nov 19, 2003 8:29 am
#3
Last i heard (quite a while ago) the devs said it would be too difficult to combine those branches, so don't hold your breath. Though I agree in theory the class could still use a major redesign.
Zedar Xang, Commando, Bloodfin
TechnoHic
Wed Nov 19, 2003 8:39 am
#4
If you merge the acid rifle branch and flame thrower branch, then the acid rifle suddenly gets fixed then you really just made the flame 4 dablers day a lot greater. No offense to the dablers. I would dabble to if nothing gets fixed ever.
I think the acid rifle should just have diferent specials and still be less damaging than the FT but have it have accuracy like a rifle.
If you think about it we got a heavy pistol, why not a heavy rifle.
Page 1 of 1