Commando Archive
Thread: I noticed master commados get a few more things now...
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JanpaLedev
Thu Nov 20, 2003 5:53 am
#1
like +30 Flamer accuracy.
Sort of makes my job worthwhile now, master commando should be an awesome andpowerful in PvE and PvP not just PvE.
Sadius
Thu Nov 20, 2003 7:08 am
#2
Yea the new mods are great, but you still get owned if you get in range of a TKM in 2 hits, 1 if they don't have to use lunge. Even with 60% composite, I got 1 hit by a TKM who was hiding in the Basement of the AH cantina. He did 2K damage so i pretty much gave up getting him because even when i got a Flame DoT off, he just meditated the wounds off. So the accuracy still sucks if you HAVE to get close to an enemy to even attack him.
MrRandu
Thu Nov 20, 2003 7:19 am
#3
TKM's are scary at close range. I am considering going Commando, TKM. Combat medic poisons, I go down, he comes up to DB, ForceOfWill to jump up, KD, dizzy, flameSingle2 to a prone target for 2x damage, then meditate to get rid of poison and see whose DOT kills first.
Of course, a wise combat medic may pickup Novice Rifleman for the ranged DB, in which case, I am SOL unless I can pop a muon and catch him....
Just my little dreams of uberness.
Sadius wrote:
Yea the new mods are great, but you still get owned if you get in range of a TKM in 2 hits, 1 if they don't have to use lunge. Even with 60% composite, I got 1 hit by a TKM who was hiding in the Basement of the AH cantina. He did 2K damage so i pretty much gave up getting him because even when i got a Flame DoT off, he just meditated the wounds off. So the accuracy still sucks if you HAVE to get close to an enemy to even attack him.
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