Commando Archive
Thread: Whats up with the launcer pistols now?
Actaully I picked up a very nice pair of launchers from someone who was having a closing down sale. My pre-nerf FWG5 caps at around 270 damage, these launchers do 65-267 which is **edit** nice. I honestly don't see why people complain about the launcher cause as far as pistols go it's great as it is but it could use AP1 simply to allow it to compete a bit more with the Scatter and the DX2. Having only recently hit commando and had a decent play around with the LP I have to say it's a fantastic gun. It's got some decent speed (1.8 for mine) making it similar to a typical scout blaster plus it's got some amazing ideal ranges where it's +0 from just about everywhere so the pentalties are minimal and then of course it's blast damage which very few enemies have any highresistance too.
Indeed I'd imagine that the DX2 or something can really churn out a higher DPS but the fact is that a gun is more than just it's damage output.
Ap1 doesn't matter if the target is more than 25% energy resistant. As the sepcial protection would mean it's like shooting a normal non-ap1 blaster. Ultimately the point is to use tactics to beat the enemy, not brute force. If i see an enemy with energy resistance but vulnerable to heat then I'll use an FWG5 simply because it's common sense.
But i dont see any problem with it as it is right now, last night i was taking out mountain worrts solo with little problem.
Its a nice gun, at least against mobs, havent tryed PvP since im not in to that :-)
Have a master weaponsmith dig a pre-patch Launcher pistol out of storage, and make you a new post-patch Launcher pistol. Climb on your mount and go shoot the nearest 5k ham critter and come back to tell us the difference. You will see the LP was nerfed. The blaster power handler nerf that affected FWG5s, Launcher pistols and scatter pistols snared us all.
Difference should be approx 20-50 pts less post vs pre...'stealth nerf' due to the krayt tissue exploiters. We all got !@#@ed because of it.
Most Master Weaponsmiths on Valcyn stocked up and are now selling the "pre-nerf" 3 (LP, FWG5,Scatter) with limits, like 3 per customer per week, 2 per customer per week, etc. of each type.
I knew about the FWG5 nerf 'cause folks were buying crates of them before the last patch, but I did not pay attention regarding the LP at the time.
Of course now, I'm standing in line every week to pick up my 2/week of LP's.
My LP isn't that weak. It hits for 291 max with no powerups ![]()
It wa made before the patch though...
I forgot the nerf axe was gonna hit them... uhhhh.... I mean game balance system. ![]()
Mine is 1.6 speed 73-271 sliced with a speed slice, not bad ![]()
Too bad I can't use it except at long ranges, because the flashes trigger my epilepsy.... hell i have to be careful with my FT ![]()
1.1 465max w/powerup
1.8 596max w/powerup
and the other 3 are about the same give a little take a little.