Commando Archive

Thread: [BUG] Launcher Pistol & Pistol Melee Defense special

erConte
Sat Nov 22, 2003 3:43 am
#1

I noticed that when I use Pistol Melee Defense special with a launcher pistol, I gain pistol experience points in proportion to damage I did with that special....


For me it's OK.... I'm going to Master Commando / Master Pistoleer but I guess it's a bug, launcher pistol has to give only heavy weapon experience




LeXahndros Snow a Rebel Commando

- I support the CURB, the Devs and the attempt to make SWG a better game! - You can too!
Tal-N
Sat Nov 22, 2003 9:45 am
#2

Actually i've seen pistol exp coming from the LP when i use bleedshot2 oddly enough, it's only a small amount really but it might actually mean that any pistoleer specials accidently give pistol exp.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

tnarb
Sun Nov 23, 2003 12:00 am
#3

Awhile ago the only thing the LP gave WAS pistol exp. They had since fixed it to where regular attacks give only heavy weapons exp but if you use pistol specials it would take a portion and give you pistol exp. Imagine running around as a novice commando when this was going on and only being able to level field tactics because there was no way to gain heavy weapons exp.
tnarb
Sun Nov 23, 2003 12:02 am
#4

Bah stupid button. What I meant to say is you could gain heavy weapons exp through just using your heavy weapons but the accuracys were so bad that it was better to try and level high enough with LP to get AcidSingle1 or Flamesingle1.
hypnodx
Mon Nov 24, 2003 6:08 pm
#5

If you think that is retarded... try using suppresion fire (covering fire) with your Flame Thrower. Not only does it work, but you get pistol xp for that too.


-Hypnodx

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