Commando Archive

Thread: Commando: Stat Migration Discussion

JediQuic
Sat Aug 30, 2003 1:25 pm
#1

Ok, I feel this could help us all out a bit So i'm Gonna Ask for some Feedback and Stuff



How Is Everyone Else Migrating their Stats for Commando?


I Myself have migrated Everything to the Blue Stats(becausemind is unhealable)and plan on using Doc buffs, Foods and Spices to keep Everything else at a Good level....My Unbuffed Stats as a Zabrak are 800/ 300/ 300 1000/ 300/ 300 1000/ 500/ 900 , With All the "Currently" avalible buffing tho i immagine my health and action would be near 4k(with one or the other going over by a good margine)with my mind near 2k(unsure what the best chef mind food is). So Buffed up Wouldn't be a Problem in the least.


However I Understand that i can't always have a Doctor Follow me around,buffing me into some sort of Demi God, and That The Top Level Foods, buffs, and spices(i might make my own)will get expensive fast...So the instance of me Running around Unbuffed is not too far from reality.


So, How is Everyone Else thinking about Setting up? From the Looks of our Gun stats they are All Gonna carry a heafty HAM cost, So oviously That is a Concern

Blue6
Sat Aug 30, 2003 1:32 pm
#2

I am not exactly sure of my numbers as I am notlogged in,but my Health and Action are both around 1000 and my mind isaround 600 I believe. I dont plan on changing them any right now as I simply heal myself with stims if my health or action gets too low to use a special. I have gotten too addicted to having novice medic so I can heal myself to give it up.



Halcyon Battousai/Master Commando
"The only thing necessary for the triumph of evil, is for good men to do nothing." - Edmund Burke
DrAwesomePhD
Sat Aug 30, 2003 8:04 pm
#3

im stupid, cant use buffs...too much to think about...


i keep my stats unbuffed at 1150/350/300/1150/350/300/800/400/700 (i think, unsure on the mind stats might be off by 50 focus or mind) ... not sure how it works cause too lazy to test




Spike Spiegel - Starsider
Second novice commando, first with heavy weapons, first to be gimped!
Falator
Sat Aug 30, 2003 8:30 pm
#4

hmm what happens when they make it so your armor unequips when your stats go negitive though?


bah i might actually do that. I can just make my macro eat some food before equiping my armor... I already use stimpacks instead of regeneration for health and action heh.




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
Ivoni
Sat Aug 30, 2003 9:03 pm
#5

It's all a matter of preference. Play with them till you are happy.

I personally max all the regen and cost modifiers.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
DarthEhrgeiz
Sat Aug 30, 2003 9:42 pm
#6

My stats are 850/550/450 800/550/450700/450/465. It seems to work well with regen and special costs and if I ever get some good armor it wont kill me to use it.




Ehrgeiz Zwiehander
Tolapumj
Sun Aug 31, 2003 4:10 am
#7

My stats:


Max healh, action, quickness



Other stats varibale.




Tolapumj Salsero
Master Commando - Novice Smuggler
Bloodfin
BobbyJack
Sun Aug 31, 2003 4:12 am
#8

Do regen stats effect how much a stim pack will heal for, or does it just effect how long it takes to regen without doing any sort of action?
DrAwesomePhD
Sun Aug 31, 2003 7:44 am
#9

not sure on that .... healing question .... but i know regen sure does help to get outta incap faster



Spike Spiegel - Starsider
Second novice commando, first with heavy weapons, first to be gimped!
JediQuic
Sun Aug 31, 2003 8:31 am
#10

Good Stuff everyone.....Heh, i shoulda asked what race everyone is too....For example max focus for a trando is only half that of a zabrak


Ivoni, I Thought about doing that for a while...hows it work out for ya? i never did ran with it cause i was afraid of the lower pool numbers....And i like to dabble in PvP alot , so keeping everything at 1k was somwhat intimidating to my opponents.


Falator, Are they gonna make it like that? IF they do it is Gonna kill spices....Could just see my Moun Gold or nuron pixieWearing off and all my armor falling off.



If you couldn't tell i Went heavy mind stats, like a doctor or Combat medic would, because it is the only stat that can't be healed at all and is theONLY targetedpool in PvP.

JediQuic
Sun Aug 31, 2003 8:36 am
#11






DrAwesomePhD wrote:
not sure on that .... healing question .... but i know regen sure does help to get outta incap faster





Ohh yeah, Also i can tell you...You stats have no Effect on how much you get healed for....other then increased natural regen


Although a bigger willpower stat will cause you to use up less mind while using that stim.

Ivoni
Sun Aug 31, 2003 9:20 am
#12

Stats work like this for each HAM

The first, Health is simply how many HPs you have.

The second, Strength - affects the multiplier of specials. So if you do a lot of specials you will want to use this. Also if you want to wear armor.

The third, Constituion affects the natural regen of that bar. How long it takes it to get it back. If you can heal yourself, this isn't as important, but most definitely for the mind regen as there's no way to heal it.

Think not of PvP as all stats can be buffed in various ways. Think more of unbuffed. It's all up to you. I like my specials costing as little as possible and getting them back as fast as possible.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Falator
Sun Aug 31, 2003 3:50 pm
#13

the second stats reduce ham use fromnearly everything you do, if not everything(including stimpacks ).



Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
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