Commando Archive
Thread: Launcher Pistol as primary weapon....
So far from what I've seen from Dev responses the impression I'm getting is they want the Launcher Pistol to be the primary commando weapon, while the actualy heavy weapons are secondary (even tho flamethrower and acid rifle seem to be our 2 primary weapon skill lines).
If this is the case then it seems me that like the Bounty Hunter we should get pistol skill mods in some way as we move towards master commando. Maybe the support skill line should bechanged to incorporate these pistol skill mods.
I like the luancher pistol but if it was intended to be our primary weapon I think it really should have had it's own line. Instead we get the same skills with our primary weapon any bounty hunter or master marksman gets except that the bounty hunter will get BETTER as he progresses in his profession and a master marksman can go pistoleer.
Maybe the heavy weapons support weapons and skill mods should have been incorporated into the grenade skill line where you need combat xp and the launcher pistol should get it's own skill line in it's place?
-Cirian