Commando Archive

Thread: Commando weapons...

Dark_Sith_Avatar
Mon Sep 01, 2003 1:03 pm
#1

Quick question. Are all of the commando weapons going to get stronger damage bonuses?


Currently these are the damage stats on my weapons.


Heavy Acid Rifle:69-170


Flamethrower:26-229


Heavy Particle Beam Cannon:128-282


Acid Stream Launcher: 75-544


Launcher Pistol:55-173



Are these stats what the weapons should be at? I was thinking that some of them were a lot weaker than I thought, especially the Particle Beam cannon and the Heavy Acid Rifle.



Thanks all.




Diakonov Martyst on the Naritus Server.

Master CH/ Master Pikeman

Rare creatures: Mantigrue Screecher, Rhoa Kwi Pack Leader, Gaping Spider Queen, Merek Death's Head, King Merek Harvester, Bark Mite Burrower Queen, Swamp Stalker, Arachne Widow.
Lotussutol
Mon Sep 01, 2003 1:16 pm
#2

Is the heavy particle beam cannon a charge based weapon like the rocket launcher?


Dark_Sith_Avatar
Mon Sep 01, 2003 1:29 pm
#3

yes, both the Heavy particle beam cannon and the acid stream launcher have a limited number of shots, and you cannot equip them like normal weapons. What happens is when you select it (best select a quick-key for it) instead of getting the option to "equip" you get an option to "fire" which will only happen if you are targetting a hostile target. Your character automatically goes to kneeling, drops the gun they are holding on the ground, hoists the launcher over their shoulder, then fires a single shot, then picks their gun back up to continue attacking with it.



Diakonov Martyst on the Naritus Server.

Master CH/ Master Pikeman

Rare creatures: Mantigrue Screecher, Rhoa Kwi Pack Leader, Gaping Spider Queen, Merek Death's Head, King Merek Harvester, Bark Mite Burrower Queen, Swamp Stalker, Arachne Widow.
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