Commando Archive
Thread: Why Master Commando
Drop CH and dont be cheap
.
Master Commando does more damage per capita than CH. IMO get a pair of composite, pick up a doctor line and buff yourself.
I'm the same CH commando and making the same choice right now. What it comes down to is do you want to go PvP or PvE
commando for PvP
CH for PvE
I'm probably going to go for master commando cuz PvP is more fun for me and a grual is good enough for PvE.
CorathFlurry
How are you Master CH when you are only 4-4-0-4? Eh?
and
NerfedTooMuch :
You cannot be Master Commando and a Novice Doctor or Novice Combat Medic. There are not enough skillpoints. You Master Commando and Master Medic and you only have 4 skill points left, to which you can not put to anything.
ToddBlackbird wrote:
CorathFlurry
How are you Master CH when you are only 4-4-0-4? Eh?
He said it was his ALT character.
actuallly, you dont need to be master nothing unless you need it as a prereq for another proffession.
For example, my char's planned template is:
Squad Leader: 0/4/0/4 (gives volley fire and ranged defense bonuses)
Teras Kasi 0/1/0/0 (close combat knockdown)
Creature Handler 4/4/0/0 (one pet only, but BIG)
Prereqs: Scout 4/0/4/4
Master Marksman
Brawler 4/0/0/0
with this template I will access to heavy weapons of the commando, the ability to lead groups not just be screaming at them but by giving them ranged defense bonus and being able to direct their fire when needed, will have a big bad tank pet thats extremely useful in PvE and in PvP pets do help to distract and to finish off targets quicker..and can run down those that try to kite you, I have the ability to ambush someone by knocking them down on the ground and shoving a rocket down their throats as my lev40 pet claws their sphynxter.
Hybrids are the best way to go, masteries in most 'elite' professions dont give you any better stuff that what you can get by spending the points on some other proffession. Those who like the flame thrower and take commando to master level to get flame cone2... why? Sure the extra damage is nice, but if you take master, skilling up 3 other weapon lines just to get it, what could you have done with those 3 skill trees if you could spend them points in something that will give you damage or much better utility (like healing yourself to full in 1 stim hit?)
It seems to me that 90% of the time the flame thrower line is the one most commando's will use. Flame Cone 2 is not a good enough reason to go master. The grenade line does not seem to have much going for it and the acid rifle, in most cases, is not nearly as useful as the flame line. You can make a powerful arguement to go flame 4 and heavy weapons 4, using the remaining skill points to far greater benefit in other areas.
Heh, I said alt. I run 3 different characters. My main one, Corlath, is Master CH. My alt is 4-4-0-4 CH.
Why bother?
Call me a commando purist, but every swinging !#$& out there is going to be commando 0,0,4,0.