Commando Archive
Thread: Instead of Armor Break how about very high elemental damage?
Page 1 of 1
tacwraith
Fri Jun 03, 2005 9:20 pm
#1
Make all commando weapons have very high elemental damage. say, 500 elemental damage.
That way our guns can have low DPS but the elemental damage kicks in. Reliable damage, high damage.
But Id still prefer our old consumables back.
Litushot
Fri Jun 03, 2005 10:19 pm
#2
tacwraith wrote:
Make all commando weapons have very high elemental damage. say, 500 elemental damage.
That way our guns can have low DPS but the elemental damage kicks in. Reliable damage, high damage.
But Id still prefer our old consumables back.
Amen.....just a-freakin'-men. Although I'd kinda like an AOE on things like the flamer, and then AP for stuff like the HPBC....but make the HPBC as also a consumable with the AP. So instead of redoing the new "rifle-heavies," thye could just add in old code and balance accordingly. 
Page 1 of 1