Commando Archive

Thread: Imperial SpecNav (Navy Special Forces) RP/PvP PA Looking of a Few Good Commandos

DarthMercilous
Wed Jul 06, 2005 9:33 am
#1

WHO WE ARE



Hell's Hammers form an elite force within the Imperial Navy. When

at full strength, the Hammers consist of four Fighter Squadrons and a

Stormtrooper assault group. Two Squadrons are used to spearhead

assaults, with the third and fourth Squadrons being held in reserve to

reinforce the front line units as required, or be deployed as the situation

warrants. The SpecNav unit, consisting of Stormtroopers and Advanced

Recon Scouts, are used to make precision strikes both on the ground,

and ship to ship.




As the unit is currently under strength, it operates without a reserve,

relying on the abilities of its pilots & troopers to gain its objectives

quickly and effectively. This self-reliance and the growing autonomy of

the unit within the Imperial command structure has helped maintain the

unit's already high morale. The pilots troopers look to each other and to

thier commanders, rather than to other Imperial units, for support in

times of need.



The experience on Turak IV has led the unit to act independently

whenever possible, preferring to plan its own actions rather than

catering to the logistical concerns of Imperial command. If the Hammers

were not so successful, this attitude would not be tolerated. But

inspired leadership has led the unit to victory after victory, a state of

affairs which Imperial command is only too happy to accept.



OUR ROLE



The IXth plays a vital role around the galaxy. As well as being

called upon to protect the security of the Empire, we're increasingly

needed to act as an intergalactic peacekeeper in today's volatile galaxy.

Currently the IXth is running covert operations on Tatooine; with few

even aware of their presence. But whether it's protecting Imperial

security or fighting a war, keeping the peace in the galaxy's hotspots or

delivering humanitarian aid, the IXth is respected galaxy-wide for its

ability to fulfil a role that no other organisation is trained or equipped to

do.




OPPORTUNITIES



The Empire is the galaxy’s largest employer, offering a wealth of

opportunities for training and experience in a variety of jobs. From

Infantry Soldier in the thick of the action to the Droid Engineer behind-

the-scenes, from careers in Medicine to Logistics to Engineering, the

choices are endless. Join and you'll be starting a career like no other.

Fast-moving and action-packed, your time will give you an unbeatable

mix of training and qualifications, responsibility, adventure, sport and

travel.



WHY THE IXTH?



Join the IXth and you'll live life to the full. You'll be able to earn

qualifications, and adventure, responsibility and travel can all be part of

your working life. Whatever your role, you'll be a professional; a highly

trained expert in your field with real responsibility for the safety and

security of others.



  • Take advantage of excellent training and earn practical and

    professional qualifications that will set you up for life

  • Work in situations that no other organisation could handle

  • Have the time of your life experiencing new planets, new sports and

    new adventures

  • Live and work with people your age, with the same roots or from

    totally different backgrounds, who all want the same thing: to get the

    most out of life.

  • Be kitted out with the best in weapons, equipment, transport, and

    information technology systems


SEE THE GALAXY



The galaxy is a very big place. With the IXth, you’ll get to see a lot

of it. As a Hell’s Hammer, your skills will be in demand everywhere. On

adventurous training in the jungle, peacekeeping in a war torn planet or

in combat, you’ll see worlds few can even imagine. With bases on

many different planets, there’s also the chance to work abroad. Meet

new people, visit new places and experience different cultures. And

wherever you are, you will always be there to make a difference. In the

IXth, each new day brings a new challenge, whether physical or mental,

training for war or adventurous training, in combat or in peacetime. But

whatever the challenge, you won’t face it alone, because from day one

you’ll be part of one of the toughest teams in the world. Our strength

comes from the role each individual plays, at every level - from your own

unit through to the IXth as a whole.




WORK HARD – PLAY HARD




The IXth is a full-time commitment. You’ll enjoy friendship, sport and

adventure, and you’ll have the freedom, encouragement and fitness to

make the most of them all. You’ll be at the peak of your fitness and

you'll have all the encouragement and opportunities you need to fulfil

your ambitions in your free time.




DAY – TO – DAY LIVING




Of course, well-being involves more than physical exercise. From your

food and accommodation to welfare, health and dental care, we'll do

everything in our power to keep you fighting fit. From word go, you'll be

based in our barracks located on Tatooine. There you'll live, work and

play within a close-knit team. And with shared experiences, lifestyles

and interests, you'll soon bond with the people around you and form

long-lasting friendships.




AFTER THE IXTH?



Time spent with the IXthis time well spent. Our training and

development programmes provide a huge range of qualifications, skills

and experiences that are highly sought-after in the workplace. Whether

you spend three years or longer with us, we can help you develop

talents and abilities that will set you up for a great career and enviable

lifestyle wherever you go.



AVAILABLE POSITIONS:


SpecNav: Imperial

SpecNav Troopers is very much a secret, the Rebel Alliance and even

most of the Imperial Navy is unaware of their existence. The SpecNav

program is an unusual joint effort between the Imperial Army and the

Imperial Navy. The Imperial Navy hopes to gain dangerous soldiers that

can land and establish beachheads thereby removing the need to rely

on traditional Imperial Army troops. On the other hand, the Imperial

Army hopes to gain mobile Intel operatives based aboard far-ranging

ships that can be deployed at a moment's notice. So far, this

experiment between the Imperial Army and the Imperial Navy has been

successful in creating dangerous, highly-skilled and crafty soldiers.

These troopers came into service around the time of the Battle of Yavin,

they are also the Imperial Navy's most elite troops. SpecNav is tasked

with acting as a special forces unit, their soldiers being trained to have

more independant thinking than the standard Army ground forces, given

the clandestine nature of their operations.



A typical SpecNav unit comprises of the following:



Stormtroopers: Stormtroopers are totally

loyal to the Empire and cannot be bribed, seduced or blackmailed.

Stormtrooper unit organization was separate to that of the Imperial

Army and Navy, although this elite unit supported both arms of the

Imperial Military. They followed similar organization patterns: squads,

platoons, companies, battalions, regiments, and battlegroups (called

legions). A stormtrooper battalion had 820 men. The health of

stormtroopers was the responsibility of the Naval Biological group.
Specialized Stormtrooper units include:




  • Aquatic assault stormtroopers trained to operate in marine

    environments (seatroopers). They feature modified scout armor, with

    breathing tanks, flippers, and a helmet-mounted spotlight. They were

    assigned to aquatic garrisons, and are trained to operate patrol vehicles

    such as waveskimmers and wavespeeders.

  • Blackhole stormtroopers were a special branch of Imperial

    stormtrooper answering directly to the Imperial Intelligence agent

    Blackhole. Blackhole stormtroopers ware the same armor as regular

    stormtroopers, except that it was painted black and coated in a stygian

    -polymer substance that baffled sensor readings.

  • The cold assault stormtroopers, or Blizzard Force snowtroopers,

    ware specially modified armor for cold weather environments. It includes

    a more powerful heating unit, and an airtight fabric oversuit. To facilitate

    breathing, a breather hood coveres the faceplate and fed into the suit

    liner.

  • Desert stormtroopers, or sandtroopers, are identical to normal

    stormtroopers except for their specialized training and slightly modified

    armor. This elite corps emphasized independent-thinking more than

    standard stormtrooper units.

  • Stormtrooper scout units were usually assigned to garrison posts.

    Their mission profiles often equipped them with speeder bikes; as such

    these men were usually called biker scouts. A scout's armor is more

    flexible and lighter than a standard trooper's.

  • While standard stormtrooper armor provides some protection

    against hard vacuum, the zero-G stormtroopers, or spacetrooper,

    division trained for exclusive space combat. They wore massive suits of

    armor, powered by servomotors. Each suit functioned as a miniature

    spacecraft, with propulsion systems, sensor systems, and weapons. In

    full gear, a spacetrooper stood over two meters tall and was twice as

    wide as an unarmored soldier. In standard deployment, spacetroopers

    struck from assault shuttles that carried them to a target. The troopers

    then launched, using their weapons to secure and board the vessel. A

    spacetrooper's armor featured concussion grenades, mini-proton

    torpedo launchers, a blaster cannon, and laser-cutters.

  • Radiation zone assault troops, or radtroopers, were a little known

    division of elite stormtroopers trained to handle irradiated combat zones.

    Their armor featured a lead-polymer substrate and a silvery reflective

    finish.

  • Other specialized Imperial trooper divisions included flying

    airtroopers, tunneling underminers, and magma troopers who crushed

    revolts on volcanic mining worlds.
    SpecNav Stormtroopers are divided into Squads as follows:


Assault: One of the oldest and the most

feared arms of the Legion, there is no Squad which takes higher

casualties in training than Assault. Although recruits are limited, the

Assault arm continues to train by attrition – if you make it through

training you are combat ready. Of the 88 percent who fail to make it

through training, nearly on quarter of these are combat fatalities. There

is little exaggeration and a lot of perverse pride in Assault’s claim that

“two die for every one that gets through.” The ferocious training and

indoctrination of Assault arm does provide strong unit cohesion for its

troops, as well as instil a willingness to fight on despite heavy

casualties. These veteran squads have a fearsome reputation which is

very much deserved.



Urban Assault: These troopers are

highly trained streetfighters. They are well versed in how to turn the

constricted urban fighting environment to their best advantage. These

troops specialize in making do with whatever weapons they have, from

sniping from rooftops, to making homemade explosives. They are

experts in hand-to-hand combat, light weaponry, street-savvy, stealth

and demolitions.



Heavy Weapons Specialists: These

troopers provide protection against enemy air and ground vehicles, and

give the Legion the extra punch needed to crack through a tough

position. Heavy weapons specialists also received training in starship

gunnery. They are quite well trained, though their casualty rates are

high. This is because in a battle once an artillery piece's location has

been revealed, enemy effort to disable or destroy it becomes

paramount. Heavy Weapons Specialists are trained to die rather than

abandon their guns.




Pathfinders: These

troopers make covert drops onto enemy planets, establishing

beachheads, and holding this territory until relieved by Imperial ground

forces. Imperial Pathfinders completed their extremely difficult mission

profile by traveling light, and relying on surprise to overwhelm

resistance. Pathfinders were trained in survival, alien species

recognition, and speeder-bike operation. They were equipped with rifles,

grenades, and if space allowed, a speeder-bike and heavy weapons.
Pathfinders fall into the following categories:




  • Scout Troopers / Advanced Recon: These

    troopers are trained in\ using their terrain for the best tactical advantage

    in combat. Scout Troopers are required to be much more mobile than

    their urban counterparts, and as such are equipped with speeder-bike

    vehicles. Advanced Recon however, are tasked with locating an

    “painting” potential targets, as well as the following:

  • Investigation: The IXth prides itself on it’s

    talent and professionalism when conducting an investigation. When in

    the field, officers have direct communication links both to the IXth HQ

    but also to all military forces in the area. These links are pre-approved

    by the appropriate Sector Moff or Grand Moff. Because of this, officers

    may therefore call on a considerable degree of firepower if things

    become rough. This action was taken as a way of cutting down

    response times to legitimate Rebel threats which are too large to be

    handled even by a team of competent officers. It is worth noting that this

    tactic works on both heavily developed and largely rural worlds, albeit for

    different reasons. On urban planets officers agents can operate

    unnoticed, and then call in the military to "swarm" the unfortunate Rebel

    base. On rural planets, the officer cannot expect to devise a convincing

    cover identity, but the IXth’s reputation alone is normally enough to gain

    the agent the cooperation of fearful locals. In either scenario, Rebel

    operatives are flushed out and eliminated.

  • Surveillance: The IXth uses the most

    advanced surveillance techniques & equipment available in the Empire

    to uncover beings or activities which might be helpful to the Rebellion or

    otherwise obstruct the Empire's plans. If and officer has enough

    suspicions, they will turn the case over to the Operations Officer, so

    more thorough action can be taken. The second purpose for conducting

    surveillance is putting the fear of the Empire into citizens who can be

    scared out of helping the Rebellion. This is the use to which the rawer

    recruits and less skilful veterans are employed.
    Those beings caught by the IXth who are suspected of knowing more

    than they have been willing to divulge are sent for interrogation. The

    information uncovered is sent back to IXth Command. No one really

    knows what then happens to the suspects. No one really wants to

    know.

  • Infiltrators: Among the most feared

    members of SpecNav, these troopers were specially chosen for their

    distinct hatred of the Rebel Alliance. These troops are trained to slip

    through the enemy's lines to sow confusion and consternation in

    Alliance ranks. Their main weapons are vibroblade and garrote.
    Naval Division: The Navy has responded to its rapid growth by changing

    its command structure, introducing intermediate levels of command

    which did not exist in the Republican Navy. Most of the junior level

    officers were promoted to these intermediate levels, while the senior

    officers kept their ranks but had the scope of their command enlarged.

    An admiral in the Imperial Navy commands forces over 10 times as

    great as an admiral did during the Old Republic.


Naval Personnel :

All vessels serving in the Imperial fleets have varying numbers of the

following personnel. It must be noted that all game statistics are for

"typical" individuals in that category - specific skill levels may vary

dramatically from individual to individual or ship to ship, depending upon

training level, mission profile and countless other factors.




  • Pilots : From the men who fly the capital

    ships to the men who leap into the cockpits of the TIE fighters, Imperial

    pilots are the mainstay of the Imperial Navy. They are the necessary

    element in the military branch charged with protecting the space lanes

    from pirates, smugglers, alien invaders, and Rebels.
    The top pilots in the galaxy are found in the Imperial Navy. These pilots,

    following the glorious and time-honored allure established during the

    Republic, attend the premier academies throughout the Empire. Within

    these fine institutions, the Empire teaches these men duty and

    promotes the idea of maintaining order, as opposed to defending

    against aggression. TIE pilots form an elite corps within the Imperial

    Navy. Each candidate for admission into the rigorous TIE training

    program must undergo a strenuous screening and testing process. After

    all, they are being prepared to fly the best starfighters the Empire has to

    offer.

  • Gunners : Gunners are a special sub-unit

    of the Imperial pilot corp. Any Imperial military vessel larger than a one

    -man TIE starfighter makes use of these trained weapons masters to

    handle the high-tech arms employed by the Empire.
    Most gunners are either pilots in training or pilots who failed to make

    the grade in all the skills necessary to fly a vessel. Nonetheless, a

    gunner must have a keen eye, superior reflexes, and a rapport with the

    specialized equipment. Gunners are trained to handle everything from a

    single light laser cannon up to turbolaser battery emplacements and

    even the now-destroyed superlaser that was the main weapon of the

    Death Star battle station. In addition to their hands-on training, gunners

    learn to work with specialized computer helmets that not only offer

    protection but are equipped with macrobinocular viewplates and sensor

    arrays to assist with targeting fast-moving fighter craft.

  • Naval Troopers : To protect its vast

    number of capital ships without relying on the help of the Army, the

    Navy has created a corps of troopers to act as soldiers. These men,

    trained in traditional combat skills, also learn skills needed to survive

    aboard the mighty vessels that patrol the galaxy in the name of the

    Emperor.
    These troopers wear the distinctive uniform and helmet once only the

    province of the Death Star troopers. These soldiers dressed in all black

    are deadly warriors, but they all serve other functions aboard Imperial

    ships. They act as security, handle hangar traffic control, monitor

    sensor arrays, and other duties when their combat skills aren’t required.


  • Technicians: These troopers are trained

    to operate and repair any equipment the Legion uses, and to build

    anything they didn't out of available materials. Techs usually did not

    operate as a unit. Instead, they were assigned to other units.

    Technicians fall into the following categories:

  • Junior Technician: It is the responsibility of

    the Junior Technician to assist the Chief in all manners. Their primary

    role is to be on hand for repairs and maintenance of key IXth equipment,

    and may also be required to be aboard any frigates used in a combat

    operation.

  • Spacecraftsmen: Gunners by trade, the

    Spacecraftsman can be assigned from any division of the military to be

    used board any ship that requires gunnery support. They can hold any

    rank, however when acting in this role, the gunner with the highest rank

    assumes the title of Senior Spacecraftsmen, with the title of Leading

    Spacecraftsman going to his or her direct subordinate.
    Other Specialists: Other troopers includ transportations specialists

    (drivers and mechanics), communications experts, translators, medical

    technicians, supply specialists, and others. An example of a common

    specialist within the IXth is listed below:


The Navy is tasked with the following:



· To secure, patrol, and defend orbital space around and the

trade lanes between inhabited planets in defense of all Imperial Laws

and Security



· To investigate, and potentially engage and destroy, all

manner of vessel judged to be disrupting or capable of disrupting the

peace of the Empire.



· To supplement and support actions and engagements

undertaken by the Imperial Army, in and above the atmosphere.



· To escort and defend Capital-Class vessels within the

Imperial Navy against all opponents, and especially enemy fighter

elements.



· To maintain the flexibility and adaptability of the fleet and

Imperial Navy so as to ensure success in their coordinated efforts



If you feel this is the right career for you, please go to your local

Imperial Recruiter and tender your dossier, and for futher

information, please see our HoloNet or speak to Commodore Govannen

Darkstar, Colonel 'Cade' or Line Captain H'oshi QaVam who will be

more than happy to give you the information you require.




Govannen Darkstar
Elder Ranger - Elder Commando - Elder Squadleader
13th Black Order Division
Click here to see my SWG Dev Proposal to make SWG the best Sci-Fi MMO!
Ryubushi
Wed Jul 06, 2005 3:35 pm
#2

Offer me my very own Death Star, and we'll talk.





***Valcyn - Lt. Colonel Ryubushi [ONE] of the Empire (the Tank Maniac); Career Master Commando, Master Carbineer, and extremely Anti-NGE.
***Eclipse - Ryushidosha, freelancer; Scaley Master Carbineer, ranger, merc for hire, and general sociopath...that despises the NGE.
***StarSider - Ja'ahn Woo [PYRO] of the Alliance - The Galaxy's first Jawa commando/carbineer...who also hates the NGE.

People like me...because I force them to...with violence!

JoKen_Jash
Thu Jul 07, 2005 12:28 am
#3


Um... yeah...


We've already got a PA on starsider...


So you're not going to get very many.





JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
Raanan
Thu Jul 07, 2005 4:19 am
#4

Holy f-ckin long, Batman! I'll read all that tomorrow. It's too late tonight.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
Ryubushi
Thu Jul 07, 2005 5:06 am
#5






Raanan wrote:

Holy f-ckin long, Batman! I'll read all that tomorrow. It's too late tonight.





While we're at it, I demand my very own Batsuit to go with my Death Star, as well as the new Batmobile.





***Valcyn - Lt. Colonel Ryubushi [ONE] of the Empire (the Tank Maniac); Career Master Commando, Master Carbineer, and extremely Anti-NGE.
***Eclipse - Ryushidosha, freelancer; Scaley Master Carbineer, ranger, merc for hire, and general sociopath...that despises the NGE.
***StarSider - Ja'ahn Woo [PYRO] of the Alliance - The Galaxy's first Jawa commando/carbineer...who also hates the NGE.

People like me...because I force them to...with violence!

bikebum
Thu Jul 07, 2005 6:28 am
#6

Pretty cool roleplay. Too bad the primary commando PA was just formed on Starsider.
RoastyToasty
Thu Jul 07, 2005 8:07 am
#7

DeathStar and a batsuit...hmmm. Well, as long as they armor and shield that stupid ventilation shaft. I mean who needs a ventilation shaft in space!!!
Ramona_Garcia
Fri Jul 08, 2005 4:08 am
#8






bikebum wrote:
Pretty cool roleplay. Too bad the primary commando PA was just formed on Starsider.





I think the people this ad is for are roleplayers looking for an imperial RP PA who happen to have commando skills, not all commandos looking for a PA regardless of faction.

Message Edited by Ramona_Garcia on 07-08-2005 01:09 PM



Ramona Garcia
Dancer
Neutron Pixies



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