Commando Archive
Thread: Yet another commando template thread
Thanks mate, i really appreciate it.
Any other suggestion there? ![]()
Thanks all!
Getting closer to what i'm looking for ![]()
I would love to see damage dealers templates from others fellows commandos, so if you are bored on the forums, make asign with your PFT here ![]()
Geody wrote:
My Temp is in no way set up for PvP, it might be decent *shrug* but I just want to get that out there before I get super-flamed. It's just for fun and a pretty good all around ranged temp... I guess
Master Commando
Master Rifle
Master Marksmen
Pistol x3xx
This gives me a ranged accuracy of 240 with some decent shot styles. I would agree that adding BH and dropping the marksmen (pistol and carb lines as well) and pistol would be better for damage dealing, which this thread is all about. I do like the idea of mixing smuggler/pistol/commando with the CU changes. That used to be my temp about a year ago before I (tried to) quit this game.
I wanna also add that some of the temps with one line in this prof and one line in that prof with a little of this and a few boxes of that should be commended for a lot of time and effort planning and testing... I would never think or try to make something so... ummm... well... INSANE!!!
Well, insane ismy middle name ![]()
I'm now set with rifle 4-2-0-0, master commando, master carbinner, and FS skills. To my surprise, improved legshot has a better damage modifier than improved headshot. That said, making a sniper shot with the plasma flame thrower is crazy, you only have 5m to do it, but its fun! ![]()
Master Commando/ Master Bounty Hunter/Pistols 0/0/0/2
Nothing like the look on someones face when you root them with a rocket launcher. or better yet the AoE KD/Root from a thermal detonator.
But hey, thats just me and the Temp is ton of fun in PvE and PvP. Just stock up on Stim D's.