Commando Archive
Thread: Question about Launcher pistols?
Well, the nice thing about the LP is the fact that it's blast damage, and resonably fast.There's a lotta heat resistant stuff out there.
However, your groupmates will HATE you for using it. The graphical effects of that thing in use would bog down the framerates on Bill Gates' PC.
The other proglem with it is that there are NO (none, zero, zip, zilch, nada) specials in the entire commando profession for it. Not only that, you'll get no additional pistol mods from the commando profession to make it any faster or more accurate than what you used at master marksman.
-Furio
The launcher pistol also has the best range modifiers in the game.
However, your groupmates will HATE you for using it. The graphical effects of that thing in use would bog down the framerates on Bill Gates' PC.
The other proglem with it is that there are NO (none, zero, zip, zilch, nada) specials in the entire commando profession for it. Not only that, you'll get no additional pistol mods from the commando profession to make it any faster or more accurate than what you used at master marksman.
Hehe, I always make sure to warn my groupmates before I start shooting. They may not like it, but they always admit that it's pretty cool. Hehe.
I think I'm just going to use my LPs to get up part of the Flame line, then switch to flame thrower and heavy weapons for the rest of my heavey weapons xp. Then, maybe I'll break it out to annoy rebels when they dare attack Bestine.
"Let's see how you can handle Imperials when you are lagging!"
well. if you find something that is vuln to blast but heat protect. it can be really good. its also nice that you can use pistol moves with it.
its not really any better, but it will give you heavy weapons xp. so if you are working on commando and don't need pistol xp its definately better for that.