Commando Archive
Thread: Is commando worth it?
Hello all, I know there is a lot of bugs (although I don’t understand them all) right now that is severely hampering this profession. But my question is, is there any light at the end of the tunnel? I have 40k Combat up just waiting to make the decision of Commando or BH. What will be the capabilities of a BH after all the bugs have been fixed. Will they be good in PvP, or are they more geared for PvE? Any info from some of you guys would be appreciated. I have spent a lot of time getting this 40k combat up, and I want to make sure I make the right move.
Thanks.
*Shrug* Couldnt tell ya, Im not a Master Commandoyet
But as far as novice goes? You should hit up some basic Pistoleer skills first like Pistol whip, accuracy, and get some of the special moves.
read this thread
http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=8256
and make your decision based on that.
Ok, im a pistoleer (0-0-4-1) and a master CH(which id like to keep) and Im a big PvE player, but I've seen how well Commandos work in PvE, so im wondering if its worth it for me to change to this:
Marksman (master)
Medic (novice)
Scout (4-0-4-0)
Brawler (1-0-0-0)
Creature Handler (master)
Commando (0-0-4-0)
Is this worth it? I just feel that pistoleer isnt taking me anywhere, but I'm not sure if I would have enough Commando skills to make a difference.
I'm torn. A quick look at the forums will show that the usefullness of the flamethrower has diminished greatly in PvE (actually against anything doing Kinetic damage). That said, with CH, you can "distract" creatures with your pet first, so the melee damage multiplier PvE mobs will have against you will be less of a factor.