Commando Archive
Thread: Has this ever been thought up for the HAR
I think we have enough big hitting guns. I'd like to see the HAR as a heavy reapeater blaster or somthing. Some kind of energy weapon.
They have 7 second 'big damage' acid weapons... unfortunately, they're all expendable. It's called the Acid Stream Cannon Pulse Launcher of Doom... pre-speed slicing.
Good idea, but I'd still prefer not having the only non-AP acid weapon in the game. With skills that work.
Lynch, Master Commando of Flurry
Force Unsensitives - For more tips on improving the Commando class, call 1-900-COM-ANDO (don't call, it's probably a $4.95/minute porn line)
I've always thought that the Light Lightning Cannon ought to be the Commando's main Big Hitter. It fits better with Commandos than is does with us BHs. I think that the HAR should replace the Flamethrower as the Commando's DoT weapon (You're blasting the target with a shell made of acid. It REALLY ought the be a Burn DoT weapon), and that BHs should inherit the Flamethrower.
Probably not going to happen, but it's a nice idea. ![]()
i think we should be able to use the marksman shots with the HAR like we can with the launcher pistol, imagine headshot2 with a HAR, like 1k mind damage, that would in itself make thehar USEFUL, imean, no one buys them, and if they do, they end up getting screwed because the FT is the only wep that works for commando, imean, one working line? thats worse than de! imean smugglers complain ONE line doesnt work, we have THREE! whats the point? ill go get tka and pwn everyone.