Commando Archive

Thread: acid rifles fixed?

Karniv0r
Wed Jan 07, 2004 5:07 pm
#1

im doing 700 - 1000+ dmg with it now.



Jundavian Mytech
Oblivious Persona
Lemat999
Wed Jan 07, 2004 5:26 pm
#2

I always did around that much, but the accuracy and speed modifiers are still shot to hell.



Oculi Orbicularis
Goon Squad
CarlTheWookie
Wed Jan 07, 2004 5:29 pm
#3

In so far as I can tell, they are not fixed. Speed and acc. mods still do not stack. Specials take about 15 secs to fire off and I cant hit a60 foot long Giant Dune Kimo that is 10m away from me.





Nyce Ta'Meetcha - Bela Imperial Division - FIREBASE GODZILLA, Tatooine
Master Smuggler/Master Commando




Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER


DeusManus
Wed Jan 07, 2004 9:05 pm
#4

yes, the har is still a very, VERY broken weapon. very broken indeed. i would like to see it get fixed myself. with some nicer **edit** than what it has now (like ap0? **edit**?)



Morauz
Bloodborn
Thu Jan 08, 2004 4:32 pm
#5

least make it more accurate and faster even if the specials are worthless

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