Commando Archive
Thread: New commando template that I'm going for
This is a template suited to pvp gcw base raids
Commando 0/1/4/0
Master Pistoleer
Smuggler 0/0/4/0
TKA 4/0/0/4
From what I've heard, the launcher pistol with smuggler specials is actually more effective against AT-STs than a rocket launcher (and a heck of a lot cheaper too). This is especially necessary since I'm the one that is relied on to help take down AT-STs and the flame DOT is nowhere near as effective as it once was. I used to love using particle cannons but with the new defenses, I've wasted many cannons, did not hit a thing and ended up kiling myself with the ham costs. I find TKA's meditation and defenses more effective than novice medic since stim Bs are just a wasted turn when you're buffed and in the middle of a firefight against deadly combatants. I'm better off relying on the doctors and combat medics in the group to do their jobs. I currently have novice medic and I can honestly say I've never had to use it in a base raid or if I did use it, it was a waste.
How would you guys rate this template?
The biggest question is if the +105 dodge is active with the Laucher Pistol since it has been discoverd that those defenses only work when a "dodge weapon" is equiped (one-handed weapons or pistols). Any commandoes with a high dodge want to test this?