Commando Archive

Thread: Commando Templates?

Raptor2k1
Sat Mar 27, 2004 9:44 pm
#1

Well, I finally got around to mastering pistoleer (2nd holo) and my 3rd said BE. After much template invstigation I figured that there's no way for me to keep respectable combat skill whilepersuing the proffession, so I'm not going to (since by the time I'd mastered it the new jedi system would be here anyways.)


Anyways, now that I've got the freedom to organize skills as I see fit I've got a general notion of something I want to try out, and I'm just curious if anyone else has had similar templates set up or if they'd have any recomendations. I'm trying to keep as much of commando as I can in the process, but anyways, here's my idea for skills:


  • 0-4-0-0 Commando for a variety of AP weapons and LP Cert

  • 3-0-4-4 Pistoleer for defenses and LP speed

  • Master Rifleman for ranged defenses and general ranged effectiveness

  • Novice Medic for Stim B's


Thoughts anyone?


I'd try to preserve more of Commando, but I just can't seem to justify it in terms of effectiveness. I figure that I won't miss Field Tactics or the HAR at all, and with a few buffs I can keep the powerful cone effect of the FT, except extended out by 64m with pistoleer and fanshot. It seems like this template would also offer a good mix of offensive and defensive bonuses for both ranged and melee.




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


maddogs
Sun Mar 28, 2004 2:30 am
#2

2 4 4 4 TKA


hum if you ask me 4000 it the best part of tk if your going to go 2444 why not just go master tk and screw the pistol


and why swordsmen ya it was kwel but nothing realy disirabel unles you like killing atsts and turits so if you like that go pistoler

just my opinon hope it dont put a damper on ya lol






what my finle templats going to be is master tk master commando nov medic but thats not going to hapen for a bit



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Daniel' Judson-Leonheart

El_Oso_pardo
Sun Mar 28, 2004 4:14 am
#3

using the pistoleer and/or smuggler trees in combo with a launcher pistol can have a very serious effect on your opponent.


one: they can't see
two: there are now lots of explosions which will likely result in confusion and disorentation
three: turrets and night sisters go bye bye faster


If your looking for good defenses look in fencer, but its cheaper to go into TKA (and also get Force of Will while you are at it)


Rifleman is a good class to have, but it is also completely nonrelated to your profession (nothing that you can use with commando per say)



last ditch is a very powerful attack that you might want to look into, people don't normally think of commandos as hitting targets for large amounts of damage at a good range, and it can seriously stun them to see the explosion and sudden mass amount of white on their HAM bars.





~El-Oso-pardo~ ~Ridir~ ~Ridir'~
Bounty Hunter Jedi Guardian Master Shipwright/Artisan
PuPs, Vehicles, JTL and Space Mining Equipment avaliable in the Jove's Fury Mall.
Waypoint -1090 5270 Dantooine
"Ridirs Ham Bars are like those candles you can't blow out" ~ Talulah


(gnn[[[[[[[[[[]nnnWX9
maddogs
Sun Mar 28, 2004 1:22 pm
#4

not bad tho i hear that pistolers are geting the specails fixed this next pach so you might wana hang onto the master pistoler seeing that multy shots sounds prity nifty (tho it dint work to well when i was master pistoler )


but then who knows theres ben big roumers that the t21 will soon be changed to blast dam (ben hereing alot in game havent seen it on bordes yet) and if this hapens i say drop pistoler all to gather and grap tk meditat and defece trees


othere then that right now i say prity good if your going to hunt turits and atsts



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Daniel' Judson-Leonheart

ImperialRuler
Sun Mar 28, 2004 1:31 pm
#5

Here is what I am heading for at the moment.

Master Brawler
Master Marksman
0 0 4 0 Commando
2 4 4 4 TKA
0 0 3 0
or
Master Brawler
Master Marksman
0 0 4 0 Commando
3 4 4 3 Swordsman
0 0 1 0 Pistoleer

If I went for the 2 4 4 4 TKA I could get 0 0 3 0 Pistoleer and with the 3 4 4 3 Swordsman I could only get the 0 0 1 0 Pistoleer which is sorta worthless. I can't decide!

Big-Z
Master Wookiee
"WE GOT A PEPPER BAR!"
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