Commando Archive

Thread: How Good Is This FlameThrower?

B0B4F377
Tue Mar 30, 2004 9:34 pm
#1

442-835

2.6 spd


any good?



Kalis~ Guardsman ~
Ster
Tue Mar 30, 2004 9:44 pm
#2

Very good actually. I would suspect it having a very heavy speed slice though. Even so, I would want it.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Srednii
Tue Mar 30, 2004 11:53 pm
#3

Damage is normal. Speed is awesome! *drool*



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Frenzi
Wed Mar 31, 2004 6:15 am
#4

Gotta be a Krayt I reckon with a nice speed slice.



____________________________________
Frenzi / Armourer
Cancelled due to the 'NGE'
They destroyed the game we love

Xantaros
Wed Mar 31, 2004 8:11 am
#5

Well mine is 568-1060 damage but the speed sucks at 4.7. I just use speed enhancements and it works nice.



Xantaros
Mikail_Ledeuar
Wed Mar 31, 2004 9:07 am
#6

Xantaros could you please explain what these "speed enhancers" are you use? I've heard several people mention having them, but as of yet I've never seen one myself.
garvin
Wed Mar 31, 2004 9:38 am
#7






Xantaros wrote:
Well mine is 568-1060 damage but the speed sucks at 4.7. I just use speed enhancements and it works nice.




Xantaros the only "speed enhancements" that I know of could be the skill attachment called "heavy weapon speed +(some number)"...But, unfortunately, these skill mods are not presently working in game as confirmed by various players and by the Devs.


The issue with them is that once, back in Beta, all or the Commando weapons fell under either Heavy Weapon Speed or Heavy Weapon Accuracy. Since Beta, our skills were broken down into more specialized groups like Flame Thrower Accuracy, Heavy Acid Rifle Speed, Rocket Launcher Accuracy, etc.


So basically these Heavy Weapon mods that still drop in game don't actually effect any skill currently in game. That is the reason why, when you equip one, you see in your skill list something like "Heavy Weapon Speed 0/+3".


One of our top issues for Commandos is to see the Devs fix these mods by either making the current ones that still drop blanket effect our Commando skills or at the very least, make new skill mods drop for our various skills/weapons.


Unforunately the only Skill mods that do drop that effect directly a Commando skill is Thrown Weapon mods.


Thanks...







Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

B0B4F377
Wed Mar 31, 2004 7:37 pm
#8

I agree that this is a very important issue that needs to be fixed, were one of only professions that cant increase our effectiveness with skill tapes



Kalis~ Guardsman ~
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