Commando Archive
Thread: Combat system completely out of whack now
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Kreistor
Wed Aug 13, 2003 2:12 pm
#1
I've been reading some of the other professions, and it looks to me like the entire combat system is out of whack, ATM.
BH Fire Knockdown and Underhandshot are costing 200-300 HAM and only working 1 time in 3. Carbine got the knockdown nerf, and now seems to have no abilties to compensate.
In PvP, Pistoleers can still singleshot kill with Pistolwhip. Riflemen can still singleshot kill with Headshot 3. BH's and Carbineers can't do this.
Unarmed now can't use VK's. It's a TKA cert. (I can't imagine getting UA3 and 4 without the VK's.) Since damage for UA s 1/2 that of any other MArkaman or Brawler skill, this is going to be horrible for future Commandos and Smugglers.
Balance is just gone.
I'm at the point where I have to wonder what the point of playing a combat class is.
BH Fire Knockdown and Underhandshot are costing 200-300 HAM and only working 1 time in 3. Carbine got the knockdown nerf, and now seems to have no abilties to compensate.
In PvP, Pistoleers can still singleshot kill with Pistolwhip. Riflemen can still singleshot kill with Headshot 3. BH's and Carbineers can't do this.
Unarmed now can't use VK's. It's a TKA cert. (I can't imagine getting UA3 and 4 without the VK's.) Since damage for UA s 1/2 that of any other MArkaman or Brawler skill, this is going to be horrible for future Commandos and Smugglers.
Balance is just gone.
I'm at the point where I have to wonder what the point of playing a combat class is.
StarNick
Wed Aug 13, 2003 2:25 pm
#2
very detrimental, now ppl are leaving commandos and new ppl are going to not want to lvl something that hard in order to get a disfunctional prof
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