Commando Archive

Thread: Some stats of the new FlameThrower on TC

Jedi-CyRaX
Fri Aug 29, 2003 10:46 am
#1




http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=12346&page=1




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QUOTE FROM THE GUY


Last adgenda -

Tonights patch, gave a major boot to Commando weapons in terms of damage increase. While their still tweaking the numbers, i am indeed loving what i now see. For example.

I remade a new Flamethrower, the old one was roughly 320 damage, im off a bit, but not a whole lot. Here are the stats for the New one from tonight, after the patch.

AP- None

Speed 5.3

384-802 damage

range mods - +11 @ 0m / -55 @ 50m / +0 @ 64m

HAM Cost 71/16/16
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-Krillin-
Fri Aug 29, 2003 11:02 am
#2

You're gonna need a new one. Even the old ones on Test didn't update to the new dmg. Save your money.



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IG: Nail
Rembering the pumba....sleep well, sweet princes.
NerfedTooMuch
Fri Aug 29, 2003 11:09 am
#3

My laser carbine has 207 attack. With a legshot 2 thats 700 average per attack. Norms are 550. Wow, we are kings of the playground



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Riddler
Fri Aug 29, 2003 11:27 am
#4

beside the dmg I really like this "+0 @ 64m"



I think both the HAR and Flamethrower has this new range which is great. Now lets see if they give the HAR/FT/LP any Armor Piercing

Dash_Rendar1943
Fri Aug 29, 2003 3:03 pm
#5

300-802 damage.



Imagine flame single II with it. Instant kill.




|||S|T|E|V|O|||
YSylkieY
Fo' Shizzle my Nizzle
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DolphCloudstriker
Fri Aug 29, 2003 4:47 pm
#6

Ahhh... Flame single2 with that flamethrower... I can't even wait.



"The wise man can pick up a grain of sand and envision a whole universe. But the stupid man will just lie down on some seaweed and roll around until he's completely draped in it. Then he'll stand up and go, "Hey, I'm Vine Man."
Riddler
Fri Aug 29, 2003 5:13 pm
#7






Dash_Rendar1943 wrote:

300-802 damage.



Imagine flame single II with it. Instant kill.






LOL yea on the low end mobs with no armor and then thats IF you hit it Still 50/50 at master level
WillSherman
Fri Aug 29, 2003 8:30 pm
#8

Could you guys who have these great flamethrowers ask your weaponsmiths what resources they used or how they did it. Could use some guns like this on bria!
Jedi-CyRaX
Fri Aug 29, 2003 8:40 pm
#9

Yeah, the matter now is Which weaponsmith have the time and ressource to make the new flamethrower gun ?



and how much they will ask for ?


I pay 25k$ for flame and 30k for HAR( old one ) **edit**, I need to safe 50k$ stupid swg

IamDaniel
Fri Aug 29, 2003 9:18 pm
#10

Giving that new Flamethrower anything other than armor piercing 0 will be an overkill.
Bigjimmy1
Fri Aug 29, 2003 10:28 pm
#11

Sorry people ,,,but i heard the the specials with the new flamey stats on Tc are still around 1500 dmg with 5.1 speed,,,I can do 1500-2000dmg 3.1 speed with crippleshot with my carbinee,,,,,,and i have medium armor piercin with laser carbinee,,,,,Does anyone else think we still need more dmg,,,,,I shure do,,,,,,,,,,


Been commando week after launch,,wanted to be master commando the first day of launch



norangecommando on Tc


bigjimmy on Sunrunner





Everyones a hero of there own story!
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