Commando Archive

Thread: This practical?

Eans
Wed May 19, 2004 10:11 pm
#1


As any good MC or even just a commando starting out knows the Devs have made us intoa PvE profession, by "accident".

Anyway just for the hell of it i went out a few weeks ago PvPing, Unfortunatley for us we never found anyone to fight,. Getting to eth point is that we did encounter NPC's at the bases along with AT-ST's. I brought out my rocket launchers and i got aggroed by a ST and without even thinking about it used my launcher fully expecting ithit the ATST cause i thought i targeted it. I watched it launch and it went the the trooper and to my amazement IT HIT! i was stunned, it didnt justkill it it ATOMIZED the trooper. i triedit again with ethe same restults, i tried it a third time and same thing.This got me to thinking that maybe launchers can be used in pvp as an actual weapon against other players. Sure theyre not the same thing but the did move when i shot them so i was just wondering what you guys think
NiveusSWG
Thu May 20, 2004 4:34 am
#2

PVP'ers generally have a high level of ranged defense which will cause you to miss even if you have 100+ Heavy Rocket Launcher Accuracy.

for Pvp'ing with commando I find Intimidate>PistolWhip (melee def1)>Flame single 1>Flame Cone1 or 2 works well in pvp.

Its decent, but one of the hardest proff's to pvp with. Oh and don't bother trying to KD a TKM.. just run. :/



Immune to you.
NiveusSWG
Thu May 20, 2004 4:37 am
#3

Gah, I meant FLAME SINGLE 2, not 1. Bah. Using FS1 is pretty pointless, only about 0.3 quicker than FS2 at level4 flames.

Keep in mind that ANYONE with comp armor in a pvp most likely uses stun armor which generally lowers the base stats (heat, etc) The smart pvp'ers usually have a couple of sets of armor in a macro and will switch to their one with highest heat resist as soon as you pull your FT.



Immune to you.
Zaax
Thu May 20, 2004 5:47 am
#4

players run. I wish it worked well.


i have never yet hit a player with a rocket. (only tried about6 times with a rocket though)




p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
Wolfmann31
Thu May 20, 2004 8:16 am
#5

I've hit a few with rocket launchers.



Once I hit this master dancer who was stranding in the middle of a large group of rebels. She died..didnt hit ANY other. All were within blastrange even.



Another time, I hit this Doctor/musician girl...She was not buffed, and wanted to see if I could actually hit anyone with my guns...(I had just spent 20 rockets firing on a pistoleer stacker).......She died and havent spoken to me since.



Oh wait, I nearly forgot the Meditating TKA I once hit for uber 400 damage....Darn them and meditating in full composite!!






RK-31
In memory of Stormtrooper Detachment Epsilon

We will not become a shadow of our former self

When the Star Wars world ends, my reason for being here ends. Thank you Helios_SOE for making that clear to me
All Access Pass Status: 4'th of July cancelation
StarNick
Thu May 20, 2004 2:46 pm
#6

Ive hit a player with the Rocket Launcher only ONCE


And it was a test to see how strong they are in PvP...this was back when hvy weapon damage was upped as well..


Against an unarmoured opponent/unbuffed @ 64 m away...I kneeled and /aimed....and finally hit him after the 3rd shot...which instantly incapped him - but after over 20 seconds of being vulnerable against a STATIONARY target


Since then, our RL accuracy has been improved by a mere +40 (yet the weapon has not) while most PvPers have strong armour, strong buffs, and wouldnt DARE stand still...





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Page 1 of 1
Previous Next