Commando Archive

Thread: Do Commando Skill attachments work yet..

Fobik
Wed May 19, 2004 4:35 pm
#1

I have a ton of +9 speed accuracy and damage waiting to use but the word in the cantina is they do not


Love


Glenda
garvin
Wed May 19, 2004 4:47 pm
#2

Doesn't look like it...


The only "Commando" mod that works is "Thrown Weapon Accuracy"....


We can, on the otherhand, use Pistol Speed and Accuracy mods for our Launcher Pistol (note, this is different then the ones that have "when standing" or "when moving"...we can't use those)...


On TC I'm working on getting the extra +25 of Def Vs. KD and Def Vs. Dizzy via looted mods...getting a lot closer to that goal...I'm also close to having +125 total for Ranged and Melee Defenses...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Fobik
Wed May 19, 2004 4:51 pm
#3

Thank you for the reply


I was looking forward to using the tapes..have held onto them for a LONG time....


Love



Glenda


Raptor2k1
Wed May 19, 2004 7:58 pm
#4

"On TC I'm working on getting the extra +25 of Def Vs. KD and Def Vs. Dizzy via looted mods...getting a lot closer to that goal...I'm also close to having +125 total for Ranged and Melee Defenses..."


Just out of curiosity, is that with MC? If so, that's astounding!




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


garvin
Wed May 19, 2004 11:44 pm
#5






Raptor2k1 wrote:

"On TC I'm working on getting the extra +25 of Def Vs. KD and Def Vs. Dizzy via looted mods...getting a lot closer to that goal...I'm also close to having +125 total for Ranged and Melee Defenses..."


Just out of curiosity, is that with MC? If so, that's astounding!






I'm using a combo currently of Master Commando / Fencer 4200 / Pistoleer 0040 / Novice Medic...Eventually I will drop the Novice Medic and pick up more Pistoleer (dodge)...this combo gives +103 Melee Def and +116 Ranged....It also gives +75 Def Vs. KD and +50 Def Vs. Dizzy...I'm working on increasing all of these to by +25 via looted skill mods....


Once I finish, I'm going to run some tests with some local TKAs to see if this helps at all...


I did go to the Aakuan Cave last night and cleared the entire cave without using one Stim and was never KD'd (in the past I have been KD'd there)...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Vozz
Thu May 20, 2004 3:00 pm
#6

That's funny about your template, I've been using MC/ Fencer 4040/ Pistoleer 3040 for about 3 weeks now. It grants me 116 ranged defense, 103 melee defense, def. vs. dizzy +90, def. vs. KD +50 and dodge 135. With SEA's i've gotten my ranged defense up to 126, melee is at 116, def. vs. dizzy is at 102 and def. vs. KD +65. The only problem is in order to utilize my dodge or my dizzy and kd defenses, i have to pull out my stun baton. Otheriwse though, its a great template.



Vozz Be'Weifon


Master Commando/ Fencer 4040/ Pistoleer 3040


garvin
Thu May 20, 2004 3:33 pm
#7






Vozz wrote:

That's funny about your template, I've been using MC/ Fencer 4040/ Pistoleer 3040 for about 3 weeks now. It grants me 116 ranged defense, 103 melee defense, def. vs. dizzy +90, def. vs. KD +50 and dodge 135. With SEA's i've gotten my ranged defense up to 126, melee is at 116, def. vs. dizzy is at 102 and def. vs. KD +65. The only problem is in order to utilize my dodge or my dizzy and kd defenses, i have to pull out my stun baton. Otheriwse though, its a great template.




This is exactly what I'm testing...what does and does not work with certain weapons equipped...


All the posts I've read on the subject state that Melee/Ranged Def, All Def Vs. and all Resistence mods work no matter the weapon you hold...and that Dodge is the one that is weapon dependent....I'm curious to find out if the KD/Dizzy does or does not transfer or if it is wepaon dependent...


The other key thing that I have been told by other testers is that when it comes to Def Vs. mods, you only will notice a difference when you overall reaches +70 or higher...there is also a rumor that it caps at +90 (so that there is always a 10% chance the effect will work)...By the time I'm done I should have +100 Def Vs. KD...+75 Def Vs. Dizzy...+125 of Ranged & Melee Def...all via grants from professions and looted skill mods...


I'mgettingthere, slowly but surely...I have enough for +125 of Ranged and close to it for Dizzy...at about +115 for Melee...but I'm onlyat about +83 for KD...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

MichailArris
Sat May 22, 2004 2:15 pm
#8






garvin wrote:





Vozz wrote:

That's funny about your template, I've been using MC/ Fencer 4040/ Pistoleer 3040 for about 3 weeks now. It grants me 116 ranged defense, 103 melee defense, def. vs. dizzy +90, def. vs. KD +50 and dodge 135. With SEA's i've gotten my ranged defense up to 126, melee is at 116, def. vs. dizzy is at 102 and def. vs. KD +65. The only problem is in order to utilize my dodge or my dizzy and kd defenses, i have to pull out my stun baton. Otheriwse though, its a great template.





This is exactly what I'm testing...what does and does not work with certain weapons equipped...


All the posts I've read on the subject state that Melee/Ranged Def, All Def Vs. and all Resistence mods work no matter the weapon you hold...and that Dodge is the one that is weapon dependent....I'm curious to find out if the KD/Dizzy does or does not transfer or if it is wepaon dependent...


The other key thing that I have been told by other testers is that when it comes to Def Vs. mods, you only will notice a difference when you overall reaches +70 or higher...there is also a rumor that it caps at +90 (so that there is always a 10% chance the effect will work)...By the time I'm done I should have +100 Def Vs. KD...+75 Def Vs. Dizzy...+125 of Ranged & Melee Def...all via grants from professions and looted skill mods...


I'mgettingthere, slowly but surely...I have enough for +125 of Ranged and close to it for Dizzy...at about +115 for Melee...but I'm onlyat about +83 for KD...







Hehe, yea I found ya LD'd the other day in the borgle cave Garvin. How goes the hunt? Heck after I left the cave I went to Imp Base there on Rori and took out several storm troopers there. And much to my suprise I looted a pair of Holocrons.


And BTW I've set up a Commando Weapons Vendor at the Skystone Mall on the TC. Its in the process of getting stocked with Rocket Launchers, Heavy Particle Beam Cannons, Acid Cannons, Lightning Beam Cannons and all of the various grenades. So the Commandos on the Test Center will have all sorts of toys to play with on a regular basis.



Mich'ael Paladin

Elder Master Commando
Master Spy

....Has Mastered the Pilot Profession
Test Center 12 pt. Master Weaponsmith
My Ship at Spaceloot


garvin
Sat May 22, 2004 3:50 pm
#9








MichailArris wrote:


Hehe, yea I found ya LD'd the other day in the borgle cave Garvin. How goes the hunt? Heck after I left the cave I went to Imp Base there on Rori and took out several storm troopers there. And much to my suprise I looted a pair of Holocrons.


And BTW I've set up a Commando Weapons Vendor at the Skystone Mall on the TC. Its in the process of getting stocked with Rocket Launchers, Heavy Particle Beam Cannons, Acid Cannons, Lightning Beam Cannons and all of the various grenades. So the Commandos on the Test Center will have all sorts of toys to play with on a regular basis.





I need about +7 more Def Vs. Dizzy and +12 Def Vs. KD in looted skill mods and I'm set...


And not meant to be a Commecial plug...BUT...I would have to say I have shopped around and I buy pretty much 95% of all my Commando weapons from Mich'ael on TC...some of the best weapons I've found...SkyStone on Tatt is also a great place to run missions while you are just getting started (better payouts)...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Vagrantprodigy
Sat May 22, 2004 8:32 pm
#10

yeah, I usually use St. Gabe for melee, but mich'ael is good for the prices.



Vagrant' - Trandoshan Commando- Test Center Jein - Zabrak BH/Commando- Starsider

Bring back Tyrant!!!
Page 1 of 1
Previous Next