Commando Archive

Thread: Proven that commando's can put someone out semi-permanantly

cervejaelgrande
Sat Sep 20, 2003 10:18 pm
#1

Once a person has zero health and armor on they are perma-incapped, cant get up till they get dragged to a hospital.



Ulric Bostra-Starsider-Commando/Creature handler.
Ismain Aveo-Tempest-Master Armorsmith
nero0102
Sat Sep 20, 2003 10:28 pm
#2

just another reason to nerf flamethrowers
Urbannaja
Sat Sep 20, 2003 10:42 pm
#3

you can never have 0 health action or mind....it ALWAYS stays at 1...tried and tested it several times myself (at least once unintentionally while feign death lol)



Vlor Dratharsi'
There can be only one
Aerialsmind
Sat Sep 20, 2003 10:43 pm
#4

yea thats the best idea ever nero! lets NERF a gun with NO armor peircing and that at least 30% of all the decent mobs in the game are resistant to


your new title:


Captain Jackass



Enjoy!




_________________________________________________

Shadowfire~
Master Commando - Retired
Master Marksman - Retired
Master Musician - In Progress
Master Teras Kasi Artist - In Progress
Karabas
Sat Sep 20, 2003 11:35 pm
#5

get health buff or food or spice. get flame doted. get more wounds from dot than you have health unbuffed(by healing your health damagewhile dot is active - natural responce). when you clone you dont get up since wounds stay with you during cloning and you end up with negative health.


now to the previous poster - enjoy it while it last you little brat lol. look at your forum and any other profession forum look at the issues. you cant even figure out a single thing thats wrong with your class. why? because you are affraid to get your precious flamedot nerfed?This is prettry stupid because they know its too powerful and they will nerf it.


kudos to commandos who went there since release and sucked very badly, now is your time to shine. remaining 99.999% of little children who jumped the bandwagon i only hope they will not let you surrender points when they fix flamedot.




kottonmouth - Retired
If I am posting it is because my alts were banned
Taredan
Sat Sep 20, 2003 11:38 pm
#6

Its a bug, fix it who cares, or if its a "feature" change it,go pick on another class.
Urbannaja
Sat Sep 20, 2003 11:46 pm
#7

lol if there's a way to get neg health from buffs, then it's a bug. has nothing to do with flamethrowers. ANY weapon can give you wounds, and I know it's much easier to get them from torso shot and combat medics diseasing you (because you don't have to be within swinging distance to get it and they can spam it at you whereas a commando has to wait 10-15 seconds in between shots)



Vlor Dratharsi'
There can be only one
Syralis
Sat Sep 20, 2003 11:51 pm
#8

do research before you cry nerf.


and quit being a moron.

MaDCoW8Me
Sun Sep 21, 2003 1:54 am
#9

I just tested this, cloned with - health wounds. I walked around fine. be sure to /bug it as its not a commando issue and learn to post in the right forums.



Aipest Geera
CC Extraordinaire
sarnsereg
Sun Sep 21, 2003 2:05 am
#10




you can never have 0 health action or mind....it ALWAYS stays at 1...tried and tested it several times myself (at least once unintentionally while feign death lol)




really? i had -63 health today. i couldn't figure out why.






you gotta be bored to read this... or interested in something...
visit us at http://www.tocm.org

EveningShadow
Sun Sep 21, 2003 5:53 am
#11

What exactly is the attraction with coming to other profession boards and taunting the members there? The negative health issue is valid, but I dont understand the spite. Is it just jealousy? Seems awefully petty to me.



Hopefully they will simply adjust it so that NO weapon can give you negative wounds, as opposed to quick fixing it by changing the flamethrower. That wouldnt really correct the bigger issue (negative health) now would it?



Shadusdarkmour
Sun Sep 21, 2003 6:36 am
#12

Dude itis a coding problem. Lets say you reduced the flamethrower to 1/10 strength. In theory with that fix a commando could still reduce a person past 0 stats. Fix the code so that it replaces 0 or below with 1. it aint that hard to understand. Changing the flamethrower solves nothing but gimping one of the highest to obtain classes again. If you cant beat a flamethorwer read the tactics that commandoes post to rebuttle your , but you do 3000 damage arguement,. I doubt you will as you would be the first of your kind too, i guess complaining is just so much easier than than thinking.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
Draycan
Sun Sep 21, 2003 12:17 pm
#13

When you have a problem with a weapon or skill in teh game that can easily be fixed you don't nerf the gun. You fix people's health issue...like setting it so they don't drop down beyond 10. Nerf the gun and all you are goign to get are a whole bunch of disgruntled, heavy weapon weilding grunts.



-Draycan


<Section Eight> Tarquinas




Draycan, Zadok Thickskull, Vylla VonBek
Master Commando Since August 2003
-| Wraith Squadron : Wraith Leader |-
In brightest day, in blackest night, no enemy shall escape my sight
Let those who worship evil's might, beware my Flame Thrower...Commando's Might! - Commando's Creed
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