Commando Archive
Thread: Commando vs BH
When it comes down to it I think the Bounty Hunter should be the strongest MASTER. Being a master BH doesnt leave you with points to put anywhere else. That being said I think there power should come from actually being a Master. I also dont think you can scream nerf if you didnt have on armor, (its there for a reason people). But I'll leave that part alone as it seems most complain about eye shot and devs are already making plans for adjusting that to work more with master.
As for the commando, there are suppose to hit hard, plain and simple. And considering that flamethrower (which is what most complain about) doesnt even have armor 1 and like a speed of 2 ( like some other weapons) other professions can out do it. Plus I bet most ppl that lost to a commando in pvp didnt have on armor with a good heat resisit or they just plain didnt think. I see ppl avoid being hit by melee all the time by kiteing... guess what flamethrower moves have to be used at 15m. As as far as a commando haveing to chase you?... Commando's can barely aim as it is, If he out shoot you while moving it was his lucky day.
On to the main point. Alot of people are crying and saying there should be more balance. And in some points I see that clearly. But not when some clueless person says that, Just cause there a master at 1 of the elite proffessions that they should match up with a commando or bh. Its a skill points thing, If you want to call commando and bh uber that fine (I wouldnt say 100% true though), but no! that doesnt mean cause your a just pistoleer or ariflemenyou should be uber also. More skills went into be a commando and even more into a bh. These are the classes that should be the strongest (unmodified). Now that doesnt mean if you not one of the professions, you cant match up to a bh or commando. You have more skills points to invest, more things you can do with your charcter to add balance. As a master of just a single elite profession you could easily master another, and still have enough points to put into something else to assist.
Its seems that some people want to say all Masters should be the same, I hoping thats mainly little kids. I think thats just plain out clueless,A Master pistoleer aclose match for a Master Rifleman. Yes, it took the same amout of work (skill points) to master those skills (It will come down to there attacks, knowing there skill.range for the best advantage). With the elite professions, I feel is should come down to what other skills that have made to go along with them. But maybe more so the thought process they use along with those skills. No professions should be unbeatable master or not though... and at the moment there is no unbeatable profession. Even though CH can be annoying =) (had to put ch in somewhere hehe)
I already have friends making hybrid professions and not a single one has complained about my flamethrower. They made there charcters so that even though there not a bunter hunter or commando, they when there done they will stand toe to toe with one. Not cause there an elite ranged or melee, but because of there other skills and what they will do with them. They done expect to win every fight just cause of that either. Plain and simple things that a Bounty and a Commando can not do alone!.... While they can.
master BH doesnt leave you with points to put anywhere else.
That's just not true. You can get novice medic and crank up your pistol speed with the remaining points. What else WOULD you need? You already have scouting master, marksman master, the best pistol specials/speed in the game, carbine for knockdown, a heavy weapon LLC that's more versatile than most...
All other things equal, with eyeshot they will ALWAYS have the advantage.
you COULD master pistoleer + master commando, and still be less effective than a bounty hunter and have 0 scout skills (no terrain movement).
Pretty cool how the skill points work out...
i wonder why?
PANDORIA! 3444 |_BH_|
SunRunner
hey an extremely biased and partial correspondent! Don't see those to often ....
If Bounty Hunters and Commando's are meant to be equal to Pistoleers etc. the point costs need to be equal
Comando should be the strongest fighting class, with BH's being a close second. Hear me out before you scream...
All the skills required to become a master comando are fighting skills. All of them... They do have a few more left over than BH, But most of The scout tree is for tracking, and harvesting and whatnot. also one of the trees in master bh is investigation... No combat in that at all....
So in conclusion, withought adding up the REAL COMBAT skill points in my head... A master comado has more than a Master BH...
Basicaly a BH should have to catch a Comando unawares to kill him... both being at master level, not counting other skills used...
Fell free to flame, but the logic is pretty much all there...
Asuph
I would agree with that to some extent, commando is a condensed combat uh thinigie ... But I also think a Commando should need some group support. The reasoning for that is because like the BH they kind of put all their fish in one bucket, although not as much.
IBut the skills that a BH has to get to get Master have no involvement in pvp as a bounty hunter what so ever which kind if irks me. Survival, Trapping, Harvesting and Rifle. The only good part about scout is terrain negotiation. Thats 16 blocks 'wasted' in the expensive starting professions.
It would be nice if rangers could track everything (creatures, npcs, pcs)
and Bounty Hunters could only track declared PC's, or if you think thats too much maybe only overts.
And give BH's some human traps for doing all that trapping exp. If BH is really an extension of scout than wouldnt it make sense we would figure out how to trap a bi-pedal creature sooner or later as compared to a quadraped ?