Commando Archive

Thread: Flame Single 1 vs 2... how much better?

Waple
Mon Sep 22, 2003 6:37 am
#1

First off, I've been going commando since day one. But I'm slow, and I fell in love with CH. I was going for a high commando level, but now with my CH (shooting for 1314 for two granx wrixs) my commando points are fewer. ATM I am 0131 in Commando.


I only have 7 points left to put into commando and have a few options. I'd love some advice from people who have tried these higher skills:


0241: Raise particle beam accuracy and speed a bit and use acid launcher. Get Flame Single 2


0142: Flame single 2 again, but get acid cone. no increase to launchers.


0440: Drop Acid, but have to buy LOTS of expensive launchers.


0044: Drop Launchers and get high acid.


0131: Stay where I am and get more CH.


Is Flame Single 2 worth it? Are the launchers worth spending the extra money?


Also, the SWG Char Builder says that novice commandos, and when going up the Support tree, get a Rocket Launcher cert and also accuracy and speed bonuses. But I've never seen a 'rocket launcher'. Only partlcle cannons and the like. What are those?


Thanks in advance.

nightwolf180
Mon Sep 22, 2003 6:47 am
#2

Flamesingle2 is very worth it, your looking at twice the damage flamesingle1 does. Thats about 4k-6k and I've seen up to 12k damage from 2.


Drop Acid, its pretty useless. Drop the heavy weapons too, they kinda useless (if you have pets they are) most CH go with commando 0-0-4-0 and rest in CH. Your pets provice excellent tankage while you blaze away. Thats the theory anyway.


BTW I mastered Commando thats 4-4-4-4 + Master!




----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
Ibixat
Mon Sep 22, 2003 6:47 am
#3

is 1314 enough for two grand wrix's?

was just wondering since my CH is 3 3 2 3 and can't use two (and if 1314 is enough and 3323 isn't they really need to re-think their stupid system hehe) I miss being able to use both of mine at once.



Elida & Elina Stotri - Gorath Server
nightwolf180
Mon Sep 22, 2003 6:49 am
#4

the last 4 is pack managment right? just guessing -isnt CH, prefers doing his own tanking-



----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
Waple
Mon Sep 22, 2003 7:09 am
#5

is 1314 enough for two grand wrix's?


Yeah, this gives you +45 on Max Total Level (or whatever it's called) and GWs are CL22. Or you could go 1413. Gives you the same +45 but 1314 gives you 'transfer'.


Not sure I want to totally give up CommandoSuppport and Acid. I really like using multiple weapons. Nothing better than burning something, then using launcher pistol to stop it from running away, then spraying acid in it's face.

Achilles467
Mon Sep 22, 2003 8:02 am
#6

Grand wrix's aren't as good as GSP in my opinion. In a kinetic battle the GSP will win every time.



_________________
Diomedes "Carl" Godshill
Captain, Imperial Army
Flight Officer, Imperial Inquisition

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