Commando Archive

Thread: cant decide which path i should take either bh or commando any advice

loomis001
Sat Sep 20, 2003 2:30 pm
#1

thinking about makign a bh or commando cant decide what to take any suggestions?



Member of the inqusitor of the Imperial Navy, imperial dark jedi
CooperHawkes
Sat Sep 20, 2003 2:52 pm
#2

if you want to take the "best" PvP char get BH


if you want the highest damaging non charged Heavy Weapon get BH



if you want the guy with the flamethrower (thats all we get) go for commando

TAC_DZ
Sat Sep 20, 2003 6:18 pm
#3

We get more than a flame thrower. Dont belive people who say that all we get is a flamethrower. They need to try other things. I have been destroying rebels with my heavy weapon skills..... anyone within 6m of a rocket launcher hit is dead. Best so far is 8 dead rebels in one shot.
RomanaCorvus
Sat Sep 20, 2003 9:46 pm
#4

Be both. The skill points just far enough to get 1.5 trees in each class.



Current favorite SWG Forums quote:
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Dedith
Sun Sep 21, 2003 8:28 am
#5

he means 6m blast radius..



Sedory - Smuggler/Commando

CooperHawkes
Sun Sep 21, 2003 10:58 am
#6

if you want to pay 1 -2k per shot then you can also use weapons like the rl (this weapons have very bad acurity)


and even if you kill him with that weapon ... it costed you 2k !! and that person will just respam at the closest cloning facility and keep in mind that the devs think about REDUCING the acurity of the heavy support weapons against non vehicles

StarNick
Sun Sep 21, 2003 12:05 pm
#7

Tac - 6 m? 8 rebels? you mean 64 m right? at 6 m, you couldnt hit a horse in a stable



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Omegaplex
Mon Sep 22, 2003 12:45 am
#8

My understanding is that Rocket Launchers aren't available on most servers (resource issues), so this isn't the way to sell the Commando profession ~J



--------------
Trazco, Valcyn Server
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Sepulturicus
Mon Sep 22, 2003 4:06 am
#9

I'm along the same route, unsure as to if I want to go Commando for the Flame Thrower, or Bounty Hunter for the LLC and Pistols. Commando leaves me with many more SP, but doesn't have the call that the LLC does.



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nightwolf180
Mon Sep 22, 2003 4:37 am
#10






Sepulturicus wrote:
I'm along the same route, unsure as to if I want to go Commando for the Flame Thrower, or Bounty Hunter for the LLC and Pistols. Commando leaves me with many more SP, but doesn't have the call that the LLC does.





LLC does half the damage at twice the speed with specials as the flamethrower. It also has AP1. Flamethrower does twice the damage at twice the delay, adds a fire dot, and doesn't have any AP at all.


And whoever said commando's aren't good pvp. Your wrong. We are PURE combat and therefore are better at larger armies. BH can KINDA handle a large mass of enemys, but is better 1 on 1. Thats how I see it anyway.




----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
after
Mon Sep 22, 2003 4:57 am
#11

with flamethrower IV, u can burn someone and give them tons of wounds unless there is a doctor near by, that usualy sends them runnin, or u can just kill them



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Buzz1096
Mon Sep 22, 2003 5:23 am
#12

You nailed it bro, when you figure in the high wound rate,the commando is the better "team" player because he degrades the enemy or decreases their ablility to get back to the battle more effectively. This is where SOE got it kinda right.


A mediocre BH can kick a good commando's butt 1 on 1. This does make sense to me and I accept it.


Buzzy




Drege Duece
Master Smuggler
Master Doc
Generally Stoopid for Speccing this way...
RomanaCorvus
Mon Sep 22, 2003 8:18 am
#13

LLC does half the damage at twice the speed with specials as the flamethrower. It also has AP1. Flamethrower does twice the damage at twice the delay, adds a fire dot, and doesn't have any AP at all.


Actually, that's not correct. LLC does 3/4ths the damage, is more then twice as fast (with LLC IV and a great speed slice, it's possible to fire once per second), and HAS NO COOLDOWN AFTER USING SPECIALS.


In short, the only advantage the flamethrower has over the LLC is the fire DOT. But really, if you can lightning cone II every two seconds, who needs a DOT?





Current favorite SWG Forums quote:
"I hate u devs u guys really suck the poo." -- oOMaSTaOo
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