Commando Archive
Thread: +25 range/melee defense at master commando
Page 1 of 1
blackspanish
Fri Dec 05, 2003 9:50 pm
#1
Can someone tell me when this was implemented? How did I miss it until today?
Belce2
Fri Dec 05, 2003 9:55 pm
#2
a few weeks ago, we are close to getting our next change, which is melee mitigation <yeah>, loss of the melee damage modifier <yeah>, and same vs ranged players when it concerns dots or what we do <yeah>. downside. we are easier to hit vs melee, like we had defense before.
StarNick
Sat Dec 06, 2003 1:28 pm
#3
it was last game publish
yea we're going to be easier to hit..but thats better than being hit harder
and not to mention at master, we'll take 40% damage on melee attacks
and with my commando template..i also get ranged mitigation 1 +2
...looks like im keeping pistol tech (and the many def mods in it too!)
Page 1 of 1