Commando Archive

Thread: +25 range/melee defense at master commando

blackspanish
Fri Dec 05, 2003 9:50 pm
#1

Can someone tell me when this was implemented? How did I miss it until today?
Belce2
Fri Dec 05, 2003 9:55 pm
#2

a few weeks ago, we are close to getting our next change, which is melee mitigation <yeah>, loss of the melee damage modifier <yeah>, and same vs ranged players when it concerns dots or what we do <yeah>. downside. we are easier to hit vs melee, like we had defense before.
StarNick
Sat Dec 06, 2003 1:28 pm
#3

it was last game publish


yea we're going to be easier to hit..but thats better than being hit harder


and not to mention at master, we'll take 40% damage on melee attacks


and with my commando template..i also get ranged mitigation 1 +2 ...looks like im keeping pistol tech (and the many def mods in it too!)




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