Commando Archive

Thread: More love for masters everywhere. Read THs post

TechnoHic
Fri Dec 05, 2003 9:46 am
#1

I just read TH's post and Im kinda shaky on how I feel about it cause basically it will be hard to tell how it all works untill you get the whole thing in there and it sounds like its going to take several patches befor the whole thing is live and I guess that what makes me nervous. Im just a bit fatigued from them changing things and whenever I hear the word "balance" I go into epileptic shock....1 sec here it goes again.............ah ok thats better.


At anyrate sounds like the better you are in the profession you get certified in a better version of a weapon. I.E. You can use a better FT at master Commando than you can at novice. I thought that is cool but for the HAM changes and creature changes, I just got to wait and see cause I dont see it clear as day yet.




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BaukaRaun
Fri Dec 05, 2003 10:10 am
#2

Anytime TH or the Dev's mention the word "BALANCE" I get real nervous. It usually is an announcement to "NERF" and "STEALTH NERF"!
tacwraith
Fri Dec 05, 2003 10:21 am
#3

yeah, this sends a shiver up my spine too.


but then again, soe has a track record of saying 'fix' and the reality is 'screwed'.


Right now, if the atst 55k ham 'fix' goes live , ill just burn up my cappd heavy weapons and combat xp, master commando and DROP the whole proffession. The only reason why im commando was to be the only one that could solo a metal chicken... 55k ham makes that an impossibility.


and those changes TH mentioned above, you KNOW wont happen for months to come. they will address combat changes after they address creature levels? What a friggin joke. That alone will take them a year at least.


its sad really.





'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
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nwfounglory
Fri Dec 05, 2003 2:13 pm
#4

I heard they were just making the AT-ST's HAM into just ONE bar, like a building or lair. Then it would have 55k. That's still rediculous, but it would be better than over 150k combined. Still, with Rocket Launchers doing 5k Max Dam (at least that I've seen) it would be suicide to try and kill one, especially with you missing so much.
Rimau
Fri Dec 05, 2003 2:51 pm
#5

I think there should be a rule that the devs can't say "balance" unless they show us what the intend to f***k up, I mean, balance.



_________________________________________________________________________________________________________________________
"No man is invincible, and therefore no man can fully understand that which would make him invincible. Even with complete and thorough study there is always the possibility of being defeated..." -Miyamoto Musashi
TechnoHic
Fri Dec 05, 2003 6:59 pm
#6

I do have to say that I love the idea of as you get better in the profession you get certified with better versions of the weapons, and how he said there are going to be a lot more weapons to choose from, and I was on TC to get a chance to try that new ham cost and I have to say I like it.


The HAM cost is better if you have no medic or, in my case, your a twilek and only got 400 max stamina and want to use an action cost heavy weapon cause all the bars for that go up the same and signifigantly faster than what they did befor. Now it takes from max HAM instead of actual of what you got to where its not like hurting yourself to fire. EX. you got 10/800 health left and you want to fire something that has a health cost of 80 you can, you will just have gone to 10/720 health.


Its just bad for people who like to use their medic as an advantage to keep cranking out specials where others couldnt befor.


As far as the other things he talked about its a big mystery of how it will work and TH didnt really give you any ideas of what they are planning just that there is a bigger scheme of "BALANCE" coming and to be patient as things will be rough for a while. My god! You mean it isnt already? **edit** they going to screw up now is a big concern.




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KnightHawk420
Fri Dec 05, 2003 8:15 pm
#7

I love the spirit of his post... but at the end of the day I know in my heart I know it means this is going to be a a huge series of heavy duty nerfs.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
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Xeonus
Sat Dec 06, 2003 9:49 am
#8

Na...you guys are getting good lovin' They are going to take away you 2.5X modifiers so the melee classes are scared to death now.





Lo'Pan (Master Creature Handler / Going Back Up The TKA Tree / Medic)

Kauri Server

"There are many mysteries, many unanswerable questions. Even in a life as short as yours." -David Lo Pan (Big Trouble In Little China)
LordSeckmoth
Sat Dec 06, 2003 1:33 pm
#9

I have to wonder though; does this mean we will get the high damage we desire from our HW at Master? Maybe box 1 and 2 we'll only do the 3-5k we have been.... but Master we might do 15-20k a pop. We'll just have to see it when it goes to TC. I'm an optimist
StarNick
Sat Dec 06, 2003 11:31 pm
#10

scared to death..more like a raving mob..they're whining and crying already..first reason is because of flamethrowers


yet in pvp im cautious of going anywhere NEAR a TKAer or meleer even with a pistol at long range....most of the times they're buffed..they got good def mods..and they can hit us at 18 m....not to mention they are extremely fast..you'll get KDed before you can fire a shot..or at least 1 special if you're very lucky..but they're VERY fast and you're bound to miss




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TechnoHic
Sun Dec 07, 2003 5:57 am
#11

I know, Ive been hearing commando this, commando that. Putting us right next to CH for highly taken professions but anyone that saw that friday feature could see that we were the least taken out of any of the elite ranged professions just about. Also, people with FTs I do see a lot of, but for the other parts of commandos I am having a hard time finding a trainer and have been paying for several parts of the tree as I near master.


I have seen a lot of novice commandos but they dont help me any. They have been starting to sprout up lately. Either they heard we are losing the damage mod, just dont know any better, or are old commandos coming back after holocron hunting or that ran away when we got that melee mod. At any rate, i think people are getting mixed up about the real commandos and the flame dablers, which I see nothing wrong with but people gotta understand its not the serious commandos they are seeing all over just FTs.


Sony needs to just tell these whiners to go F. themselves. I mean c'mon! They are complaining befor we even have gotten a change or the combat change has happened either.




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