Commando Archive

Thread: Jedi Commando

tacwraith
Fri Oct 08, 2004 6:25 am
#1

Toying around with the character builders....

Master Marksman
Unarmed 4 (man we really should have this replaced with exploration4)
2 trees in Commando (my choice 4.0.0.4 IF the HAR gets any good in revamp)
6 FS trees (ranged defense, melee defense, ranged accuracy, ranged speed, vehicle control and luck)
Jedi Skills:

Force Defense: 2 trees (Force Armor and Ranged Defense)
Force Healing: 2.2.0.0 (heal all self1 and heal battle fatigue1+heal all wound types)

Results:

Skill mod Summary:

Alertness +10
Carbine Accuracy +60
Carbine Speed +30
Defense vs Knockdown +5
Enhanced Ranged Accuracy +12
Enhanced Ranged Speed +12
Flamethrower Accuracy +10
Force Defense +20
Force Power Max +1900
Force Power Regeneration +18
Force Vehicular Control +20
Force Vehicular Speed +3
General Ranged Aiming +30
Heavy Acid Rifle Accuracy +80
Heavy Acid Rifle Speed +45
Jedi State Defense +50
Jedi Toughness +21
Melee Defense +49
One-handed Weapon Accuracy +10
One-handed Weapon Center of being duration +5
One-handed weapon Center of being efficacy +10
One-handed Weapon Speed +5
Pistol Accuracy +60
Pistol Speed +30
Polearm Accuracy +10
Polearm Center of being duration +5
Polearm Center of being efficacy +10
Polearm Speed +5
private_jedi_difficulty +1350
Ranged Defense +97
Ranged Mitigation +2
Rifle Accuracy +60
Rifle Concealment Chance +20
Rifle Speed +30
Taunt +10
Thrown Weapon Accuracy +45
Thrown Weapon Speed +40
Two-handed Melee Accuracy +10
Two-handed Melee Center of being +5
Two-handed melee Center of being efficacy +10
Two-handed Melee Speed +5
Unarmed Accuracy +50
Unarmed Center of being duration +13
Unarmed Center of being efficacy +45
Unarmed Damage +45
Unarmed Speed +25
Unarmed Toughness +20

Certification Summary:

Cryoban Grenade D18 Pistol
Dagger DH17 Carbine
DH17 Pistol DH17 Short Carbine
DH17 Snubnose Carbine DL44 Metal Pistol
DL44 Pistol DLT20 Rifle
DLT20a Rifle DXR6 Carbine
E11 Carbine E11 Rifle
EE3 Carbine Flame Thrower
Fragmentation Grenade FWG5 Pistol
Glop Grenade Heavy Acid Rifle
Heavy Axe Imperial Detonator
Jawa Ion Rifle Laser Carbine
Laser Rifle Launcher Pistol
Power5 Pistol Rocket Launcher
Scout Blaster SG82 Rifle
Spraystick SR Combat Pistol
Striker Pistol Tangle Pistol
Thermal Detonator Tusken Rifle
Wood Staff

Ability Summary:

Acid Cone 1 Acid Single 1
Acid Single 2 Action Shot 1
Aim Berserk 1
Body Shot 1 Body Shot 2
Center of being Dive Shot
Force Armor 1 Force Armor 2
Full Auto Single 1 Head Shot 1
Head Shot 2 Heal Action Self 1
Heal Action Wound Self 1 Heal All Self 1
Heal Battle Fatigue Self 1 Heal Health Self 1
Heal Health Wound Self 1 Heal Mind Self 1
Heal Mind Wound Self 1 Health Shot 1
Intimidate 1 Kip Up Shot
Leg Shot 1 Leg Shot 2
Mind Shot 1 One-Hand Lunge 1
Overcharge Shot 1 Overcharge Shot 2
Point Blank Area 1 Point Blank Single 1
Polearm Lunge 1 Roll Shot
Suppression Fire 1 Take Cover
Taunt Threaten Shot
Tumble To Kneeling Tumble To Prone
Tumble To Standing Two-Hand Lunge 1
Unarmed Blind 1 Unarmed Hit 1
Unarmed Lunge 1 Unarmed Spin Attack 1
Unarmed Stun 1 Warcry 1
Warning Shot

Schematics Summary:

No data.

Skills Summary:

Intermediate Unarmed Specialization
Advanced Unarmed Specialization
Expert Unarmed Specialization
Master Unarmed Specialization
Novice Brawler
Intermediate Rifle Skill
Advanced Rifle Skill
Expert Rifle Skill
Rifle Specialist
Intermediate Pistol Skill
Advanced Pistol Skill
Expert Pistol Skill
Pistol Specialist
Intermediate Carbine Skill
Advanced Carbine Skill
Expert Carbine Skill
Carbine Specialist
Intermediate Ranged Weapon Support Abilities
Advanced Ranged Weapon Support Abilities
Expert Ranged Weapon Support Abilities
Ranged Weapon Support Ability Specialist
Novice Marksman
Master Marksman
Field Tactics I
Field Tactics II
Field Tactics III
Field Tactics IV
Acid Rifle
Specialization I
Acid Rifle
Specialization II
Acid Rifle
Specialization III
Acid Rifle
Specialization IV
Novice Commando
Ranged Accuracy I
Sense Movement
Ranged Accuracy II
Sense Speed
Ranged Accuracy III
Vital Damage
Ranged Accuracy IV
Kill Shot
Ranged Speed I
Anticipation
Ranged Speed II
Honed Senses
Ranged Speed III
Trigger Finger
Ranged Speed IV
Will of the Weapon
Combat Prowess Novice
Ranged Defense I
Heightened Reflexes
Ranged Defense II
Reaction Speed
Ranged Defense III
Precognitive Senses
Ranged Defense IV
Danger Sense
Melee Defense I
Attack Avoidance
Melee Defense II
Increased Dexterity
Melee Defense III
Heightened Agility
Melee Defense IV
Close Combat Avoidance
Vehicle Control I
Ground Sense
Vehicle Control II
Superior Handling
Vehicle Control III
Vehicle Harmony
Vehicle Control IV
Reflexive Driving
Novice Enhanced Reflexes
Luck I
Capricious Chance
Luck II
Fantastic Fortune
Luck III
Stupendous Serendipity
Luck IV
Divine Destiny
Heightened Senses Novice
Force Ranged Defense I
Force Ranged Defense II
Force Ranged Defense III
Force Ranged Defense IV
Preternatural Defense I
Preternatural Defense II
Preternatural Defense III
Preternatural Defense IV
Novice Force Defender
Force Rejuvenation I
Force Rejuvenation II
Force Restoration I
Force Restoration II
Novice Force Healing




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

tacwraith
Fri Oct 08, 2004 6:30 am
#2

of course, commando still gets the jack when compared to other jedi hybrids...

rifleman 4.3.0.4 (all rifle speed and damage specials plus ranged mitigation 2)
Teras kasi 4.3.0.0 (meditate, power boost and melee mitigation2)
6 FS pre-req
Jedi skills Healing 4.3.0.0 (heal all self2, heal BF and wounds)
Force Defense 0.4.0.4 (ranged defense and force armor)

*sigh*




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

gpthree
Fri Oct 08, 2004 8:11 am
#3

Force Armor is no longer in the Defense tree, its in Enhance, and you cant use any force powers while wearing armor either.



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Riina
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Kahll Rhizien
Offer all winnings to the vendor located in Council City, Dantooine at -3495 3745
tacwraith
Fri Oct 08, 2004 9:02 am
#4

they moved it to defense? oy then i guess my char builder is wrong. ill wait to get padawan and see then. what a mess.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

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