Commando Archive

Thread: About FT damage...

-Krillin-
Thu Sep 11, 2003 9:37 am
#1

Ppl on this board are posting the big numbers that the ft's are doing and suggesting that the FT needs a nerf.


DON'T DO THAT.


The problem is in a well known, well described bug where FT is seen as melee and gets a 2.5x bonus to rifleman, plus any posture bonus.If you're gonna post those amazing numbers post your target, their weapon and their posture so ppl know the situation. It's up to us to point out that this is a known bug and not a problem with the FT per se. Try it out on non-PC mobs....the dmg isn't nearly as outrageous and clearly in line with the other professions when you consider skill pts used, weapons speed, and the hard lock. Fixing the bug and fixing/revising the revenge TEF is what's needed. I'd also add the same thing is true for BH's holding the LLC, except they are faster andwith better range mods.


You won't have to wait long to see other professions linking to those threads and saying "see? even the commandos think it should be nerfed". The bug needs fixing, the FT does not need nerfing.




-----------------------------------------------------------------------------------
IG: Nail
Rembering the pumba....sleep well, sweet princes.
Darth_Niu
Thu Sep 11, 2003 10:53 am
#2

I have a question for you. Do you know how DOT is figured for FT? I've seen some postsabout high DOT and I'm trying to figure it out. How long does the DOT last, what is its frequency (ie every 15 seconds) and how is the amount inflicted each periodcalculated?



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