Commando Archive

Thread: Commando/ Doctor?

Synderesis
Thu Oct 30, 2003 5:14 am
#1

Is it possible to have all of Commando and all of Doctor and the two skill trees of Scout(the ones thatlet you go up and down hills faster)? If not what about just the Acid Rifle Skill Tree all of Doctor and two full skill trees of Scout? I'm not too sure because I'm a BH with just LLC and I'm about to go Commando because BH is getting a little boreing now. Thank you for your help.
Vesci
Thu Oct 30, 2003 5:17 am
#2

no im a commando/doc,



right now as it is, Doc 2/2/1/0 Commando 3/0/4/0



6 skill points left




Vesci Rinyrx - your friendly neighborhood zabrak
Synderesis
Thu Oct 30, 2003 5:20 am
#3

Ok thanks, So I possibly could get some more in Doc if I just went 0.0.0.4 in Commando, right?
Vesci
Thu Oct 30, 2003 5:21 am
#4

yes, but why the acid rifle?





Vesci Rinyrx - your friendly neighborhood zabrak
Synderesis
Thu Oct 30, 2003 5:22 am
#5

/shrug



Don't know is it not good? Whats the best skill tree in Commando?


(I don't realy want to go Flamethrower because every one else seems to be useing them.)

Beppur
Thu Oct 30, 2003 5:43 am
#6



Synderesis wrote:

/shrug

Don't know is it not good? Whats the best skill tree in Commando?

(I don't realy want to go Flamethrower because every one else seems to be useing them.)






If you don't like Flamethrower, don't go into Commando since it is basically the only thing that works for us right now. I'd recommend going TKA if you already have the Doc skills.
ScootieJoogab
Thu Oct 30, 2003 4:46 pm
#7

You know if you don't want to do the math, there are tons of SWG Character Builders on the web.


Just do a google search for "SWG Character Builder" and you'l get a bunch of hits. The best ones are little HTML apps that look just like the normal SWG skill screen, and let you click to highlight the skills you'l like to get, and then list how many skill point it would take to do it, and also list all the skills/mods you get from it.




Scootie Joogab - Modern Pirate - United Pirates - Kettemoor
----------------------------------------------------------------------------------------------
The first Master Smuggler on Kettemoor named Scootie Joogab
ShufIrathe
Thu Oct 30, 2003 4:52 pm
#8

I'm commando doc and I'm going to be going


0/4/0/4 doc


3/1/4/0 commando.

Ratdog
Thu Oct 30, 2003 4:54 pm
#9

Link to character builder:


http://www.beafraid.com/swgcb/swg-cb.php?prof_id=18



Plasmaboy
Thu Oct 30, 2003 9:06 pm
#10

Acid rifle is fine as a weapon but it still has some issues and is no where in the same league as the flamer which needs to change. Flamer dot needs to do wound dmg not Ham dmg.I have the acid rilfe tree and use the HAR alot. It is a good weapon to use when grouping as you don't one hit shot the mobs and everyone gets good exp. Using Aim and a special (Marksman or otherwise)I have found it to hit quite often. You will need to get up close though as the Accuaracy on it is shockingover 32m.But I do use my flamer when fighting mobs that are vunerable to heat dmg or have massive ham as the dot I admit is bloody nice.


Also I do not see Doc/Commando to be a particually good combo but others use it so why not




"This class MUST have balance and MUST have penalties......" Wolve44
BBQ_master
Fri Oct 31, 2003 2:59 am
#11

Remember that when they introduce mounts, you wont need the terain negotiation anymore, your mount will have it! So you can dump you exploration skills if you need them.



McBlaber
A good reason to go Rebel.
jangobells
Fri Oct 31, 2003 3:20 am
#12

A better skill set for Doc would be 0/2/3/4, thats what i am right now. I can make and use all of my stims and enhance packs. I think Commando/Doc is great if you want to solo. I'm currently only lacking rifle and unarmed (kicks self for dropping smuggler and unarmed), but hopefully i'll have it soon, again. Soloing is what I do the most of and I think that for me anyway it is the best combo i can get. Although I would recommend getting at least novice scout because avian and herbivore meat is hard to come by and real expensive if you find anyone willing to part with it.
Beppur
Fri Oct 31, 2003 1:23 pm
#13



ShufIrathe wrote:

I'm commando doc and I'm going to be going

0/4/0/4 doc

3/1/4/0 commando.






Why would you want to have the crafting tree of Doctor? Planning on crafting and selling? Because I don't think you will be able to even use the stuff you craft if you build your char like that. Any docs on here that can confirm that?
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