Commando Archive

Thread: Commando has potential

peer
Fri Aug 06, 2004 3:05 pm
#1

You mean with our new good assault heavy carbine, not LP specials. Remember, we're not asking for them anymore, so they don't just slap those in and call us fixed. Yes, I'm adament about this.
And it'll help to have the new defenses that reflect our melee prereq (cuz we're not getting unarmed specials, don't forget.)
superchunk00769
Sat Aug 07, 2004 12:56 am
#2

The other day i was getting some faction by killing spawns at imperial bases, im master commando with some other skills, and then there was that huge intimidating AT-ST. I had to give it a try, so i got 16m from it and used flame single 2. the AT-ST is 100% heat so all the flame did was put a burn and wound the AT-ST. so after that, I took out my Launcher Pistol because the AT-St is vuln. to blast, and only having master marksman, i used body shot 2 and focused on the health pool, only doing 350 damage per body shot 2 the AT-St dropped pretty fast. i was surpirsed, then every once in a while id launce some 3500 damage rocket launchers at it for pretty good damage, and healing myself everytime i got low HAM, then re-applying the flame single 2 when the burn died. So, i soloed the At-st even with 100% resists to Commandos strongest weapon. Just imagine how powerful the commando proffesion could be if we had all of our fixes! Damaging LP specials, Armor Peircing Weapons, ranged attacks..etc, so just wanted you all to know that Commando can be very powerful and to keep up the work on getting it fixed.





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