Commando Archive
Thread: What's the best branch
Message Edited by Silberado on 11-19-2004 05:53 PM
Message Edited by Silberado on 12-07-2004 12:39 PM
Thochkored wrote:
Thanks for the help. I'm not sure how I feel about base takedowns, I've only been involved with one and I wasn't even a Master Smuggler yet. The Flame Thrower just looks cool, plus the fire burns. You guys probably get it all the time, but the first time I saw one I was on Corellia at night and on the other side of a hill from a Commando who was laying waste to a bunch of Rebels(I think that's what it was). It looked so awesome glowing orange in the night.
you don't need master smuggler to be vauluble on base takedowns, all you need is slicing 1. and yes it is so awsome to see stormies dying in the night. You MEANT STORMIES DYING RIGHT? /readyflamethrower
ah good, I knew I felt the good in you.
Cpl_Fisher wrote:
you don't need master smuggler to be vauluble on base takedowns, all you need is slicing 1. and yes it is so awsome to see stormies dying in the night. You MEANT STORMIES DYING RIGHT? /readyflamethrower
ah good, I knew I felt the good in you.
Thochkored wrote:
Cpl_Fisher wrote:
you don't need master smuggler to be vauluble on base takedowns, all you need is slicing 1. and yes it is so awsome to see stormies dying in the night. You MEANT STORMIES DYING RIGHT? /readyflamethrower
ah good, I knew I felt the good in you.
Yeah I know, I had all of slicing and half of the DF tree to add to my weak Pistol Line from Marksmanship and the unarmed line from Brawler. I did what any devious Smuggler would do, I hid in a corner and hope no one would notice me. It was fun but I think the Poor Doc had to Rez me 3 times.
As far as Rebs/Imps I go were the money's at
/intimidate1
/intimidate1
/intimidate1
/flushingshot2
/warcry1
/switchtoflamethrower
/warcry1
/aim
/aim
/aim
/flamesingle2
/flamesingle1
/flamecone1
/feighndeath
j/k
or am I?
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Cpl_Fisher wrote:
/intimidate1
/intimidate1
/intimidate1
/flushingshot2
/warcry1
/switchtoflamethrower
/warcry1
/aim
/aim
/aim
/flamesingle2
/flamesingle1
/flamecone1
/feighndeath
j/k
or am I?
Thochkored wrote:
Cpl_Fisher wrote:
/intimidate1
/intimidate1
/intimidate1
/flushingshot2
/warcry1
/switchtoflamethrower
/warcry1
/aim
/aim
/aim
/flamesingle2
/flamesingle1
/flamecone1
/feighndeath
j/k
or am I?
I would use
/healthshot1
/healthshot2
between the /intimidate1 and the /warcry before going to flamer . . . but I haven't used /flushing shot yet.
Cpl_Fisher wrote:
Flushingshot2 is a rifleman special its a 4x random ham attack that is aoe and stuns, thus lowering there defenses, so you can hit the bastach more consistantly