Commando Archive
Thread: So it ends.........Commando is a secondary profession
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MajorDork
Fri Aug 01, 2003 10:13 am
#1
Reading the 1st Week response from the dev this appears pretty obvious and no wonder we were having such trouble. Commando apparently was never meant as a primary profession this is why there are no good weapons etc....a bread and butter weapon.
So yes are weapons are not impressive and we appearently get 110% of our dmg from specials. All I know is these new specials better do a min 3k+ dmg per hit to validate the delay/regular dmg/range mod/hit-miss just to keep it ON PAR not superior to a basic laser rifle not using any specials. And furthermore these weapons are not suppose to be used all the time according to the dev's.
Too bad because it would have been fun I was always under the impression the commando was suppose to be an elite soldier prof not something you pick up on the side just for kicks because you like to see pretty flames and hear loud noises.
So now the question remains........where do I(we) go from here as a primary soldier-type profession, a)pistoleer b)carbineer c)rifleman. Personally, pistoleer seems more powerful but carbineer seems to fit a soldier better and I'd prefer either over rifleman.
There are some good pistols and rifles out there but a good carb is still pretty much non-existant. Anybody else have some thoughts on this?
Oh yeah SOE I got some ideas where you can stick your heavy weapons based prof that really was never meant to be a true prof that you released before even testing.
And whoever designed the SWG Commando needs death......I mean did this guy actually get paid for this crap, was he even experienced in the business, come on this whole prof must have been added due to a dare from someone. "Dude, if you put that in they'll can you for sure!!........I dare you!!"
Seriously, this whole experience has just down-right sucked. I would ask SOE to refund my money from the person reponsible for this prof and the misleads surrounding it's paycheck. In all honesty that individual just wasted 2 weeks of my life for no reason. Not to mention the torture he's inflicted on all other SWG Commandos.
But I will try to make the best of it.......come on give me some ideas guys pistol or carb?
So yes are weapons are not impressive and we appearently get 110% of our dmg from specials. All I know is these new specials better do a min 3k+ dmg per hit to validate the delay/regular dmg/range mod/hit-miss just to keep it ON PAR not superior to a basic laser rifle not using any specials. And furthermore these weapons are not suppose to be used all the time according to the dev's.
Too bad because it would have been fun I was always under the impression the commando was suppose to be an elite soldier prof not something you pick up on the side just for kicks because you like to see pretty flames and hear loud noises.
So now the question remains........where do I(we) go from here as a primary soldier-type profession, a)pistoleer b)carbineer c)rifleman. Personally, pistoleer seems more powerful but carbineer seems to fit a soldier better and I'd prefer either over rifleman.
There are some good pistols and rifles out there but a good carb is still pretty much non-existant. Anybody else have some thoughts on this?
Oh yeah SOE I got some ideas where you can stick your heavy weapons based prof that really was never meant to be a true prof that you released before even testing.
And whoever designed the SWG Commando needs death......I mean did this guy actually get paid for this crap, was he even experienced in the business, come on this whole prof must have been added due to a dare from someone. "Dude, if you put that in they'll can you for sure!!........I dare you!!"
Seriously, this whole experience has just down-right sucked. I would ask SOE to refund my money from the person reponsible for this prof and the misleads surrounding it's paycheck. In all honesty that individual just wasted 2 weeks of my life for no reason. Not to mention the torture he's inflicted on all other SWG Commandos.
But I will try to make the best of it.......come on give me some ideas guys pistol or carb?
cam33l
Fri Aug 01, 2003 10:31 am
#2
Give it some time man, if you like hurting action pool, do carbine, if purley health do pistol. It's just personal prefrence.
MajorDork
Fri Aug 01, 2003 6:42 pm
#3
Natural hits go mostly to health but action is better for pvp. Pistoleer gets pistolwhip while Carbineer gets a knockdown shot. Carbineer also gets some decent titles. Both profs get +accuracy while moving mods and defensive mods. I think I'm going to try Carbineer for the military feel of it.
Major Dork
Novice Rifleman/Pistoleer/Smuggler/TKA future Carbineer and heartbroken secondary Commando
Kettemoor
Major Dork
Novice Rifleman/Pistoleer/Smuggler/TKA future Carbineer and heartbroken secondary Commando
Kettemoor
MajorDork
Fri Aug 01, 2003 6:44 pm
#4
Heh I'm trying to look at the bright side as well....least I don't have to grind hw xp as much anymore
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