Commando Archive
Thread: Devs just mean rocket launcher and flame thrower are 2ndary weapons, not whole profession!
So Im to be happy that 1 of the 2 primary weapons you state doesnt even exist on my server and the one that does doesnt give heavy weapons xp? Not to mention most of the secondary weapons dont exist either. I see ZERO mention of fixing this problem in the big patch notes. It seems that RARE also includes non-existent. So why should I calm down?
And if they do, the only usable specials are Ranged SUpport Weapon specials. No others are added in the COmmando tree. That means, the weapon damage must be vastly superior in order to match the ever upgrading specials of the Specialist professions.
The LP and BR do not have that damage upgrade. Therefore, yes, there's a reason to scream and rant, even if you are right.
I'm sorry,
I could swear there's a whole branch in my profession tree dedictated to each aFlamethrower anda Heavy Acid Rifle.. what's secondary about that?
If by secondary, they mean that we're supposed to rely on the Launcher Pistol.. then say so.. and give us a reason to.. ie.. give me commando specific pistol moves and pistol accuracy/defense bonuses.
If by secondary, they mean we use our master marks skills.. /laugh
If by secondary, they mean we pullwith the heavy weapon and then go melee when the mob is kicking our butts.. then give me commando specific unarmed moves and bonuses.
The thing is.. we're spending an awful lot of skill points for skills that are said to be "secondary".. not acceptable.
i agree with dojjo.
if flamethrowers and theheavyweapons (rocket launchers and beam cannons and whatnot) are supposed to be secondary, then why are they half of the profession?