Commando Archive

Thread: Devs just mean rocket launcher and flame thrower are 2ndary weapons, not whole profession!

Ditolus
Fri Aug 01, 2003 1:16 pm
#1

they just mean in the correspondent reply that the rocket launcher and flamethrower were 2ndary weapons and the acid rifle and launcher pistol and others were the ones u use the most. so calm down.
MrCreed
Fri Aug 01, 2003 1:26 pm
#2

So Im to be happy that 1 of the 2 primary weapons you state doesnt even exist on my server and the one that does doesnt give heavy weapons xp? Not to mention most of the secondary weapons dont exist either. I see ZERO mention of fixing this problem in the big patch notes. It seems that RARE also includes non-existent. So why should I calm down?




Evel (Kauri Server)
Master Commando / Master Pistoleer


Ditolus
Fri Aug 01, 2003 1:33 pm
#3

oh i agree the weapons shouldnt be so hard to come by. im just saying that some people mis interpreted what the devs meant by "secondary" in reference to the whole profession.
MrCreed
Fri Aug 01, 2003 1:35 pm
#4

I hear ya, Im just emptying the whole clip and no devs are around.



Evel (Kauri Server)
Master Commando / Master Pistoleer


Kreistor
Fri Aug 01, 2003 1:55 pm
#5

Uless BEam Rifles and LP's go Heavy, that leaves us with no daily use HW's. All other HW's suffer the resource limitations that make them secondary.

And if they do, the only usable specials are Ranged SUpport Weapon specials. No others are added in the COmmando tree. That means, the weapon damage must be vastly superior in order to match the ever upgrading specials of the Specialist professions.

The LP and BR do not have that damage upgrade. Therefore, yes, there's a reason to scream and rant, even if you are right.



Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
Dojjo
Fri Aug 01, 2003 2:06 pm
#6

I'm sorry,



I could swear there's a whole branch in my profession tree dedictated to each aFlamethrower anda Heavy Acid Rifle.. what's secondary about that?


If by secondary, they mean that we're supposed to rely on the Launcher Pistol.. then say so.. and give us a reason to.. ie.. give me commando specific pistol moves and pistol accuracy/defense bonuses.


If by secondary, they mean we use our master marks skills.. /laugh


If by secondary, they mean we pullwith the heavy weapon and then go melee when the mob is kicking our butts.. then give me commando specific unarmed moves and bonuses.



The thing is.. we're spending an awful lot of skill points for skills that are said to be "secondary".. not acceptable.

Ditolus
Fri Aug 01, 2003 2:09 pm
#7

i dont have a rocket launcher but i hear they have 100 shots and thats it. i dont even know if they can be reloaded. so maybe thats why they are considered secondary because u need to conserve the shots. just a guess.
Brueberry
Fri Aug 01, 2003 2:42 pm
#8

They have 5 shots and no they cant be reloaded you throw it on the ground after last use
Tastyclown
Fri Aug 01, 2003 9:56 pm
#9

i agree with dojjo.


if flamethrowers and theheavyweapons (rocket launchers and beam cannons and whatnot) are supposed to be secondary, then why are they half of the profession?

Jedi_Lord
Sat Aug 02, 2003 7:19 am
#10

Grenades are secondary, and the whole field tactics line is dedicated to that. All our tree lines are like this apparently.




Gunn Striker
*************************************
Master Smuggler/Commando
Spice/Slice Shop - Coronet, Corellia(364,-5412)
bjtew
Sat Aug 02, 2003 9:33 am
#11

basically all our lines are secondary. compared to another elite profession, bh, whos attacks in there carb and pistol line are the best in the game.
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