Commando Archive
Thread: Fix for Launcher
Does anyone know if the launcher will allow use of pistoleer moves or will it just be marksman tree pistol moves?
Keks
Yes, once the changes on test go live.
(From the Dev response to our coordinator this week)
"DEV2: Yes they will.. launcher pistol will use all pistol special moves/mods, but grant heavy weapons xp.)
So once this goes live, you'll be able to do pistol moves like Body Shot with your launcher pistol, but you'll be getting heavy weapons exp.
Note also that the dev said that they intend the flamethrower and acid rifle to be situational weapons, not mainstays. That is, they want these weapons to have really damaging special moves but not do great damage with regular attacks. That, combined with the launcher pistol exp change, means our launcher pistol will probably become our main weapon, with flamethrowers and acid rifles reserved for times when their special moves seem useful.
Agreed, i always thought that the flame thrower was for upclose action, the acid rifle for the medium stuff and the big guns for the sticky situations (unless you are rolling in money like most people in this game) and the launcher pistol a cool little gun that you just whip out to show your friends.
I never expected us to have a pistol as a main weapon at all, its soo stupid. BH have special moves to do there dmg along with the 3 main weapon classes, even smuggler.
Our guns should just do crazy dmg without even having to do a special move and the special moves should just do even more crazy dmg (taking like 2k one shot or more)
I dont know thats just what i always thought it was suppost to be....
what I was thinking was:
Particle cannon, acid beam and rocket launcher for the big things you wanna see dead....vehicles, structures, big ass creatures. Splash damage should be heavy and damageEVERYTHING in the target radius. Face it, a particle cannon should blow a hole thru a rancor.
the lightning cannon and flamethrower for groups of foes. Common sense says one sweep of a flamer and you got a dozen crispy critters.
and then the acid rifle and launcher pistol for normal use....not spectacular damage but decent enuff to complete with the other elite ranged classes.
and grenades for that little extra "f*** you" from me to you. glops should hinder them, cryoban freeze them..yada yada yada. I mean there has to be a reason Jabba and his boyz were scared sh*tless at that thermal detonator.
oh yeah...and add the E-web....that would be sweet