Commando Archive

Thread: Something I *did* notice about Commandos vs other professions.

Tailmonkey
Sat Aug 02, 2003 6:05 pm
#1

I know it may not have too much of an impact now, but it may in the future:


We are the only profession that can become qualified to use every element of damage available.
Acid - Heavy Acid Rifle, Heavy Acid Beam
Electricity - Lightning Beam
Kinetic - Melee
Blast - Grenades, Launcher Pistol
Energy - Regular firearms
Heat - Flamethrower
Cold - Cryoban grenades
Restraint- Glop grenades

At some point mobs and players will have tendancies to have weaknesses and we can use that to our advantage.




X=-------------------------------------------------------------------=X
Toryn Freeholde
Chilastra

"As God as my witness, I thought turkeys could fly..."
X=-------------------------------------------------------------------=X
Thalos77
Sat Aug 02, 2003 7:34 pm
#2

stop pointing out any advantages the devs can nerf

ReblSoldier
Sat Aug 02, 2003 9:29 pm
#3

I dont think comando gets stun damage
Tailmonkey
Sat Aug 02, 2003 10:10 pm
#4

/unarmedstun1



X=-------------------------------------------------------------------=X
Toryn Freeholde
Chilastra

"As God as my witness, I thought turkeys could fly..."
X=-------------------------------------------------------------------=X
MajorDork
Sat Aug 02, 2003 10:57 pm
#5

Acid - Heavy Acid Rifle, Heavy Acid Beam
- cert's don't work

Electricity - Lightning Beam
- charged weapon are you willing to spend 100k to kill a mob for 1k xp? If so tell me where you are gettin this cash

Kinetic - Melee
- unarmed master...........condsider the dmg you'll take and how long it would take to kill something worthwhile with this weakness.

Blast - Grenades, Launcher Pistol
- pistol is ok but gl trying to land a grenade

Energy - Regular firearms
- do you want regular weapon xp?

Heat - Flamethrower
- specials are weaker than us vs a gnort especially with the delay and worthless imo regular shot dot is less than a basic laser rifle or carb.......basic marksman weapons

Cold - Cryoban grenades
Restraint - Glop grenades
- again gl trying to hit, consider ham cost and time of using nades as well again worthless imo


Nice idea but again simply points out how gimped we are.
Page 1 of 1
Previous Next