Commando Archive

Thread: just became commnado finally here are my findings

pragmatous
Sun Aug 03, 2003 10:06 am
#1

which could be alerady what you hear now but this is one more commando to whitness these flaws.

no doubt about it laucher pistol gives pistol xp - duh i know but gotta say it.

the HW does the same damage that my pistol does. Ok, i'm shooting out rockets. I should be doing 3 times more damage.

I'm looking at a corellian butterfly ... 0 armor, 0% effectiveness against blasts. Assuming laucher blasers are medium armor peircing. This guy has 0 armor.

263 is damage i did - because he has n armor thats 25% more damage, because he has no effecive protection thats another 25% more damage. that equals 50% more damage. Assuming the pearcing isn't working correctly i should have done 410points of damage on that hit.

now if it is working and lets assume i did the max damage of 189. If that was right i would have done 295points of damage max possible. Seems very low for a HW.

But using a pistol on the same creature i do about 115 points of damage strait up. It does look like the armor peircing is working. I think it needs to be tweaked a bit. Laucher pistols are shooting seeking rockets! We should never miss. But, it seems i miss more often with a laucher pistol then anything else i've noticed.

I just did 86 points of damage. according to there rules i did 55 base points of damage - just divide by 86 by 1.25 twice. Obviously there armor peircing needs to be changed from 25% to another 50% and then another 25% for this situation.

and now off to the pistol specials. BTW you can use your pistol special moves now. Along with your ranged special moves including warning.

sometimes i can't do any special moves at all. So becareful of that. i think it's a combat bug.

with bodyshot2 first one i did 409 damage - died in one shot - second time i did 294 damage and died in one shot.

I don't know - i honestly think we should be doing double damage i'm doing now against these types of creatures with 0 armor and 0 effective and special rating. I'm an elite class i should be just blowing these things out of the water so to speak.

but thats all i got for now. Damage needs to be raised and the if i'm shooting seeking rockets i should not be missing at all. Oh ya the ideal range is always in the negative unless i stay just within range and kneel and use aim.

laterz



_______________________________
Ove Afeliti - MASTER Weaponsmith
Lowca Galaxy - Naboo - Theed
LordXT
Sun Aug 03, 2003 10:26 am
#2

It shoots seeking rockets? I had no idea. I do know the the FWG5 in the Star Wars universe shoots a little seeking rocket that explodes shooting knives everywhere when it get 3 ft from the target. GALAXIES: DER DER Nah lets make it a lazer. That's just dumb. They took the research to find and actual gun from SW and scrwed it up. Just like the Power 5 and the SG82. They don't look at all like they should. That just made me mad.
pragmatous
Sun Aug 03, 2003 10:45 am
#3

ya if you read the description of the laucher pistol it states it "shoots a suit of seeking rockets".



_______________________________
Ove Afeliti - MASTER Weaponsmith
Lowca Galaxy - Naboo - Theed
Obevacca
Sun Aug 03, 2003 11:57 am
#4

**edit** shame they need a seeing eye dog to hit anything.


Was kinda boggled myself about the to hit ratio and the dmg out put.


Obevacca (radiant)




Its not me you looking for. Its the one its me you've found.

Obevacca (radiant) WAR
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