Commando Archive

Thread: why is master commando/master squad leader not possible

CorralTaak
Sun Apr 11, 2004 11:22 pm
#1


Master Commando/Master Squad Leader just seems like a fun (and logical) combat character to play in the GCW,but SWGdoes not allow it. lets look at why!


novice SL requires: 29 pts marksman + 43 pts scout = 72just to start then + 63 to master SL = 135


novice commando: 77 pts marksman + 29 pts brawler = 106 just to start then +63 for master commando = 169


now if ya add the two classes together (-14 pts because they share ranged weapon support) you get (135 + 169) - 14 = 290 pts fora character who would still have no medical skills.


of course i never understood why unarmed 4 was requiredfor commando (its not like those 29 points would unbalance the GCW. (MBH + dabbled commando is the only new combat template we might see unless i'm missing something)


as for squad leader, that crappy profession requires 72 pts just to start! hell mastering a base profession requires 77 pts. if it were up to me (which of course its not! damn:smileymad exploration would stay, but the 14 pts survival would go.


so with 29 pts chopped off of commando + 14 pts wittled off of SL thats a difference of 43 pts!


hmmm the 290 pts - 43 pts = 247 pts for a Master Commando/Master Squad Leader. does anyone see and problems or potential imbalances with this? i sure as hell don't.


just food for thought

Message Edited by CorralTaak on 04-12-2004 02:23 AM

Message Edited by CorralTaak on 04-12-2004 02:23 AM

IceNine777
Mon Apr 12, 2004 6:36 am
#2

Well your one of the few people who would want to be a sl so your not gonna have much luck to change the amount of sp required for each.



COMMANDER LEGEAD
ORDER OF BLACK SUN

1st CORELLIAN DIVISION
181ST IMPERIAL TIE SQUADRON
MiryiaSterling
Mon Apr 12, 2004 6:48 am
#3

It would be a fun combo, but the truth is that there is no way the Devs would change any of the skill point amounts or skill structure at this point in the game.



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Worst Dressed at the Renn Faire
CptSpankMunki
Mon Apr 12, 2004 7:05 am
#4

The problem with being both SL and Commando is that if you want to keep even the slightest bit of mind bar you had better not use any heavy support weapons or SL skills (other than /sysgroup). It'll tear through a mind buff, brandy and canapes in no time at all.



--

Dra Trekke, whodathunkit?
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