Commando Archive
Thread: With CM and Doc Buffs being nerfed
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Skeptic666
Mon Apr 12, 2004 8:22 am
#1
If and this is a big If I heard on a few threads there going to nerf the CM Area POO and the doc Buffs are going to be lowered.
If that is the case then some armor out ther will realy drain peopel of stats. I think this would be a perfect time for commandos to get like Tough Skin or stone skin. We should have a like 10 or 20 min buff that can either harden our skin so that attackes do less for a time period Or a kind of self buff that will reduce the Encum on armor Dramaticly for a set ammount of time. That way when the buffs are lowered and alot are sitting at like 100 strength or what ever we can have a lil more of a benefit being the trained killing machines we are!!!
Does any one like this idea?
Alot of Tkas think they should get a Tough skin or something but I think its us that should get it. We are focused killing machines that have had alot of training and practice to get where we are!
Skeptic666
Mon Apr 12, 2004 9:22 am
#3
What dont you like about it? We are commandos we need something to show for it. We whould be able to take a lil more damage!
Ok I guess it was a dumb idea. Was just a thought. *sniffle*
ecodool
Mon Apr 12, 2004 10:13 am
#4
If we should have hard skin or stone skin then i think i should go back to playing Diablo 2 as my barb
other than that i think that if they lower buffs then they should compensate us with something else. maybe lower ham costs on armor, etc...
Gabe001
Tue Apr 13, 2004 7:14 am
#5
Sorry if i was a little blunt with you but i like to keep it simple and straight and to the point : )
Kanubis
Tue Apr 13, 2004 8:39 am
#6
Basically it seems a little 'Dungeons & Dragons' rather than sci-fi I guess. On the other hand, I would like to see us suffer less encumberance penalties -surely that's ok?
Skeptic666
Tue Apr 13, 2004 9:59 am
#7
What about in field tactics we have a like away to like rip out all the extra stuff out of armor to make it so that the encum is lower for a period of time. Or some kind of Focus Endurance or something. We being commandos we should be able to take a beating dang it!
RazerWolf
Tue Apr 13, 2004 10:48 am
#8
I've said it before, I'll say it again: Commando needs an "I aint got time to bleed" skill. Not an "Iron Skin" thing, just a pain resistance that comes from being strong willed and generally hard as f***ing nails. Wouldn't be difficult to manifest this in game as a "Toughness" skill. Melee classes like TK get "Unarmed Toughness" etc. Commandos take less melee damage with their weapons unequipped, due to the Unarmed Pre-Req. Just make this extend to working WITH weapons equipped, and to ranged damage as well. Have different levels of toughness for which tree of weapons you're using, so you'd be tougher in Melee when using a FT over using a RL or [Ranged weapon to be used in Future], and tougher vs ranged when using [Same currently non-existent Ranged Commando weapon]. Simple.
Jeren_Sehn
Tue Apr 13, 2004 5:41 pm
#9
Can you link me to a thread suggesting this nerf...I did see one (on the Bounty Hunter forum), but it was an April Fools joke.
JaekRi
Wed Apr 14, 2004 12:27 am
#10
I posted aboutan idea similar to this, a bonus to encumbrance. though, this is the first i heard about docs buffs being even lower.
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