Commando Archive
Thread: Old-school Commando with respec question
Smuggler stays, holding out for the day I can actually SMUGGLE something. That was my first advanced prof, and I'm not dropping it as a result... and I worked too hard slicing containers to let that go to waste.
I actually earned my profs, long before respec... just need to figure out if there is anything elseI can do to -tweak- the toon a little.
Message Edited by bikebum on 06-13-2005 09:50 PM
Been a Commando since sometime in '03. Dropped to chase holos for a little while,came back a short time later ... yada yada.
Here is the question. My respec is coming to an end and I decided to keep this borked prof since I don't have the heart to leave. I figure I'll quit the game again before I leave Commando. My current template is Master Commando/Master Smuggler ... but I'm not sure if I should keep Master Marksman or drop carbines and rifle basics and go up part of the Pistoleer tree (and take a little novice medic for the hell of it).
So it would be 0 1 0 1 Pistols vs. Master Marksmen for my leftover points. I have 3 FS trees, so that eats up a few points as well.
Anyone have any advice?