Commando Archive

Thread: Rebel Rocket Launcher

alexias
Sun Aug 24, 2003 11:57 am
#1

Anyone have any info on it? Like to have a lil info before I dump 5k faction into it, I hear some say it has 5 shots and some say 100, any info at all would be great.


Commando Karn Makta


Soldier of Saga

Kreistor
Sun Aug 24, 2003 11:59 am
#2

Player made has 100. Faction has 5. Save your points.



Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
alexias
Sun Aug 24, 2003 1:45 pm
#3

Hmmm,


Thanks for info, anyone else? Not sure about this still, anyone who actually has one? Maybe could comment on AP as well, if it's got 25 maybe I'd get one...maybe not.


Commando Karn Makta


Soldier Of Saga

Disco_Donut
Sun Aug 24, 2003 1:58 pm
#4

Is this a special rocket launcher? Or is it the same one that Imperials get?




Sirm Ehlow
Commando/Smuggler
If Commandos have a Launcher Pistol for HW exp, Artisans need a Glue Gun to get crafting exp.
Kreistor
Sun Aug 24, 2003 2:01 pm
#5

Geez, Steve, get a grip. Those details don't matter.



Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
Bigjimmy1
Sun Aug 24, 2003 4:00 pm
#6

I bought a rocky about 3 weeks ago from the rebel recruit for 5k fraction points,,and the stats are 25 charges,,240-380dmg somthing like that dmg may be alittle off,,give or take alittle...................................................................................Weeeeeeeeeeeeeeeeeeeeee commando sucks,,lol,



Everyones a hero of there own story!
BigBadMonkey
Sun Aug 24, 2003 8:40 pm
#7

My player made rocket launcher has over 120 shots on it, it has heavu armor piercing, the stats are around 100-600 speed 10.6 sliced, but these can get a lot better. And the heavy AP make it doe a lot more dmg, i used one shot and did 1700 dmg on something
Sinron
Sun Aug 24, 2003 8:49 pm
#8

OIooo wooowww oooo 1700 dmg I might wet myself.
Decoy7
Sun Aug 24, 2003 9:51 pm
#9

Since the only real way to fight against AT-ST's are with rocket launchers i feel that the rebel rocket launcher should only cost like 500 FP or something like that. It only has 25 shots on it so that is 20 FP per shot. And it would proably take more then 25 shots to kill an AT-ST.



Rebel Master Sergeant
Trinaty Skepiva
Master Commando
IamDaniel
Sun Aug 24, 2003 10:38 pm
#10

Good luck taking down an AT-ST with a crappy rocket launcher like that. If I remember correctly, they are blast damage. So an AT-ST has 18k ham, heavy armor, and 70% everything but stun, which is 100%. So let's say you deal full 600 damage each shot after armor is factored in (AT-ST has heavy armor, rocket has heavy piercing, so it evens out), when the 600 damage to through the resistance of 70% blast, it'll only be doing 180 damage to the AT-ST. WOW!! That would be 100 shots you need to get on the same HAM bar to kill an AT-ST, and that's not even factoring in the minimum damage on the rocket, which is 100, so the average damage from the rocket would only be 350. GJ SONY!
SteveFett
Mon Aug 25, 2003 12:49 am
#11

Wrong and wrong. player made can have anywhere between 100-300 depending on experimentation and resources used. Faction purchased has 25.
Kithkin
Mon Aug 25, 2003 4:38 am
#12

i think thiers some things ppl just are missing. that little number over to the left of the ham bars on your target.. they range from -50 to +50. the higher the number the more you hit and the more damage you do. even with my fwg5 thats 150 damage stat i can hit a mob for more then 150 damage using no specials. stop gettign weapons with only damage and ham modified by the weapon smith. tell them hey i am a commando hitting is more important then dropping my ham cost for 90 to 75. you be suprized what a weapon smith can do to a -59 acc on a flamer.. with just a few points.. each point is about 7%.. or 4 acc in this case.. and once again they can add acc to the blaster rifle barrel comp. the adv blaster rifle barrle only gets like 15 damage to add to weapons base damage.. but can easily be moidified to add 20 points in acc.. use power mods and such for damage. in the end you will get a weapon that may do about 10% less damage but hit about 30% better.

Kithh Kannon (eclipse)
commando
Master weapon smith
and no points for anything else
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