Commando Archive
Thread: I need weapon screenshots
actually rifleman can kill faster than a commando so dont expect much.
as commando your primary weapon is a flamethrower. any flamer with max damage in the 900 range or higher is good. though it is recomended you get a fast one for the specials.
our specials can do from 2 to 5k damage for flamespecial1's plus dot (which ticks for like 1500 on creatures usually) and from 5k to 12k (12k on heat vuln stuff of course, average max is 9k on most targets though) for flamespecial2's.
the con: you cant shoot for 6+ seconds after using a flamespecial. its a downtime timer. and its 16m range only.
'normal fire' fireballs from flamer will do anywhere between 700 to 1400 damage, but random ham bar damage plus its AP0 so most targets (ar1) will really end up taking 400 to 600 damage per hit.
grenades will kill you more than the enemy so dont bother with them.
acid rifle is like the flamethrower, minus the dot, 40% less damage, 1/3rd the accuracy (in weapon stat), and the accuracy and speed mods on the acid rifle tree are broken, so just use the acid rifle as a 'dress uniform' weapon. It looks good, that about all its good for.
heavy weapons are expensive and do less damage than the flamethrower. Like grenades, they are only entertaining for the firing and explosion graphics, but really not useful in combat. And like grenades, they will miss 90% of the time against moving targets.