Commando Archive

Thread: Devs: Add a damage special at master commando box will ya?

tacwraith
Sun Aug 28, 2005 7:28 pm
#1

How about you give us a special that affects only one target (aka shuts off AOE of weapon) with a damage modifier?



Just clone the legshot from carbineer but with single target only.



no warmup timer BS.



the sac cost of the heavy weapons alone will prevent us from spamming it...never mind that a master marksman outdamages us using non-cert weapons.


so kindly stop dl'ing naughty videos off the internet with the bria server (you thought we didnt know..BUT WE DO) and hop to it. code that commando special attack in.




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'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
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sronnoc
Mon Aug 29, 2005 7:34 am
#2

i second



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"E Chu Ta"

-Cruisin in Mos Espa in my delorian wars over ima peace time mandilorian-
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DragonRider24
Mon Aug 29, 2005 1:27 pm
#3






Cpl_Fisher wrote:

Where is the innate special of the proton rifle? since our specials are supossed to be out weapons?


/nominates armorbreak





nah, the acid weapons should be armor break




D'orn Katar
Imperium Securis
Imperial Shock Trooper
| First Responder | Master Carbineer | Master Commando |
-I support letting the rabbit get the bloody Trix.You can too!

Cpl_Fisher
Mon Aug 29, 2005 1:31 pm
#4

It does hint that in the tree descriptions doesn't it?



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
DragonRider24
Mon Aug 29, 2005 1:36 pm
#5






Cpl_Fisher wrote:
It does hint that in the tree descriptions doesn't it?





very much so




D'orn Katar
Imperium Securis
Imperial Shock Trooper
| First Responder | Master Carbineer | Master Commando |
-I support letting the rabbit get the bloody Trix.You can too!

tacwraith
Mon Aug 29, 2005 6:46 pm
#6


bump for devs. which they never read this forum unless theyve really screwed up.. but commando

has been so screwed since launch the chances of a dev posting anything in our forum is like.....


none.



Message Edited by tacwraith on 08-29-2005 09:47 PM




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Cpl_Fisher
Tue Aug 30, 2005 12:31 am
#7

Where is the innate special of the proton rifle? since our specials are supossed to be out weapons?


/nominates armorbreak



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
DarthPolecat
Tue Aug 30, 2005 8:48 am
#8

/agree, commando should have some type of armor break atleast and a special would be nice.



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Samun
Tue Aug 30, 2005 10:17 am
#9

One would think that a "Heavy Weapon", like... let's say a flippin' ROCKET LAUNCHER... might have a chance of damaging someone'sarmor.


Obviously not as much of a chance as a sword, but still...





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Obey the flame.


MorbidTaste
Wed Aug 31, 2005 12:41 am
#10

With the SAC costof Heavy Weapons beingwhat they are, Commandos should have the ability to really dish out some damage.


My 2 credits




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