Commando Archive
Thread: how high can you get elemental damage on a PFT?
Page 1 of 1
BloodMonk
Wed Aug 31, 2005 7:00 am
#1
they're fixing it so it's always applied, that mean that any elemental damage will be an added DPS of el. dam/recycle time of special
might be interesting...mmm I wonder if you can use improved quickdraw on pfts 
Tyyylowyspetily
Wed Aug 31, 2005 1:27 pm
#2
I'd be interested in an answer on this one too. I have a stack of 180ish powerhandler enhancements, and if I can get that crated to within 8% of 1148 with an sac at 100, further points I would want dumped into elemental. I would have figured the cap at or near 150 on this, allowing, in theory for a PFT with a max damage of 1300ish. Speed I couldn't care less about. I'm at 160 speed with heavies now, and my action bar can't handle what speed I have with a weapon at 3+ sec, so every bit of extra damage helps.
StarNick
Wed Aug 31, 2005 1:36 pm
#3
Hmm so the elemental will be added in with the actual damage before the special (hence gets affected by the multiplier) rather than merely getting tacked one? If thats the case, I see an improvement for us in damage with this patch...
Anyways with the cap, I'm not sure if there is one...but the elemental rises fairly slowly with experimentation (its either 3 or 6 damage values per experimentation points when you get a great success, don't remember off the top of my head...and it would be higher for an amazing success too), so if you were a 12 point weaponsmith and put all your experimentation points into the construction of a PFT you'd get between 125 - 161 heat elemental damage.
However, if you did this...then your damage and speed would really suck, SAC too if you didn't use an advanced stock.
Anyways with the cap, I'm not sure if there is one...but the elemental rises fairly slowly with experimentation (its either 3 or 6 damage values per experimentation points when you get a great success, don't remember off the top of my head...and it would be higher for an amazing success too), so if you were a 12 point weaponsmith and put all your experimentation points into the construction of a PFT you'd get between 125 - 161 heat elemental damage.
However, if you did this...then your damage and speed would really suck, SAC too if you didn't use an advanced stock.
Tyyylowyspetily
Wed Aug 31, 2005 1:49 pm
#4
nick, what sort of numbers would you think could be achieved by a 12 pt smith on the new 10% exp buff using 182 power handler loots and a form fitted stock? Could 100 sac and 1070ish max damage be hit with enough room to spare for some elemental experimentation?
StarNick
Wed Aug 31, 2005 1:58 pm
#5
Of course. With how I experiment, I max out the damage and then put the rest to speed. Generally this is a 10 exp point and 2 exp point experimentation.
If I crafted a PFT with 182 power handlers:
It would be 1130 max damage (948 base + 182), 100 SAC. That would leave 2 points left over, unless of course you wanted me to stop at 1070 (which may be 1-2 points), and then factor in the 10% exp buff and whatever you may use in terms of foods. It may skim enough for an extra point, but I don't know honestly.
Now with speed, my unenhanced 948 max dmg/100 SAC PFT's base spd is 3.03, which with the 2 exp points I get down to 2.97 (or 2.96 if I get an amazing success). Since the power handlers also add in speed, it *may* be lower (around 2.90ish I think). At least, thats my speculation as thats what happened with my 157 damage krayt tissues. The end speed was 2.84, and the damage fully experimented.
If you don't care for the speed, this might work out. (In my opinion, speed isn't a huge factor for our weapons anyways as I've had PFT's with 2.84 spd and 2.54 spd perform the same specials in almost the same 3 second delay time frame...it may be a tad longer, but by a tenth of a second). If so, with at least the 2 unused points you'd get an upper 90's elemental PFT. If you can potentially skim a few points here and then, in the low 100's.
Edit: Reread your post, and saw form fitted stock. Unfortunately, I haven't had much experiences with these (any really)...what I said above would be if I used my advanced stocks.
If I crafted a PFT with 182 power handlers:
It would be 1130 max damage (948 base + 182), 100 SAC. That would leave 2 points left over, unless of course you wanted me to stop at 1070 (which may be 1-2 points), and then factor in the 10% exp buff and whatever you may use in terms of foods. It may skim enough for an extra point, but I don't know honestly.
Now with speed, my unenhanced 948 max dmg/100 SAC PFT's base spd is 3.03, which with the 2 exp points I get down to 2.97 (or 2.96 if I get an amazing success). Since the power handlers also add in speed, it *may* be lower (around 2.90ish I think). At least, thats my speculation as thats what happened with my 157 damage krayt tissues. The end speed was 2.84, and the damage fully experimented.
If you don't care for the speed, this might work out. (In my opinion, speed isn't a huge factor for our weapons anyways as I've had PFT's with 2.84 spd and 2.54 spd perform the same specials in almost the same 3 second delay time frame...it may be a tad longer, but by a tenth of a second). If so, with at least the 2 unused points you'd get an upper 90's elemental PFT. If you can potentially skim a few points here and then, in the low 100's.
Edit: Reread your post, and saw form fitted stock. Unfortunately, I haven't had much experiences with these (any really)...what I said above would be if I used my advanced stocks.
Message Edited by StarNick on 08-31-2005 04:59 PM
Tyyylowyspetily
Wed Aug 31, 2005 2:03 pm
#6
Thanks ![]()
All good things to know. I figure it's possible that you might be able to grab as many as 5 points for elemenatal damage from what you're saying in this case. The 1070, btw, would be to leave room for that 8% damage slice, which should leave the weapon damage capped post slice. I'd just like to see how close I can get to a 1300 max damage ![]()
StarNick
Wed Aug 31, 2005 2:07 pm
#7
Ahh I see
, if you capped damage and got it at 1070, the base max damage on the PFT would have been 888...which frankly and ultimately, sucks
. Most good base PFT's are 940-960, usually in the middle of 948 (at least mine are, the weaponsmith where I learned the art of weapon crafting has her's around 960 and is a launch weaponsmith)
RoastyToasty
Thu Sep 01, 2005 12:39 am
#8
I think around 200-ish elemental damage. There is probably a cap, but I don't think anyone has ever hit it since no one wants to experiment on elemental.
BloodMonk
Thu Sep 01, 2005 8:59 am
#9
my idea was for support, hook up commando with a CC or mez class, go all out speed/elemental and keep every one stated....most stating specials have VERY low dam mods 0.2 -> 0.5, but your elemental damage will always stick in full
I think there's A LOT of room for a commando to customize his weapons for one on one or group pvp
just a question: do AOE shots like fanshot work with any commando weapon? and if so, is there still and AoE effect 6m around every single target?
edit: mmm I hope somewill will test a speed/elem PFT for single target dps using quickdraw (or is that special limited to pistols?)
Message Edited by BloodMonk on 09-01-2005 09:00 AM
StarNick
Fri Sep 02, 2005 12:54 am
#10
All ranged specials can be used with our weapons....the AoE of our weapons replaces the AoE of AoE specials...and to me, it doesn't seem elemental is added to the damage and multiplied. Nothing looks different in my combat spam, which leads me to think maybe it wasn't actually doing damage still (ie the 89 heat damage actually wasn't being applied). This could be confirmed if some folks notice some of the higher elemental weapons hitting a bit harder, but frankly...elemental in its current form doesn't really boost our weapons -all- that much (at least with the CL 54 ones), and maybe why we didn't notice if the elemental damage was actually sticking or not.
Page 1 of 1